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authorKonstantin Käfer <mail@kkaefer.com>2017-02-27 18:33:16 +0100
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-03-23 14:50:11 -0700
commite67abfbe67d7c08e90fdbd8727c4e9ed17dfa1ed (patch)
tree8bf1a6ae813afdfe44bd8d6210337141acd53bae /src/mbgl/gl/debugging_extension.hpp
parent234384ece9c70f2a803ed2b1d1eb55b248ec43d1 (diff)
downloadqtlocation-mapboxgl-e67abfbe67d7c08e90fdbd8727c4e9ed17dfa1ed.tar.gz
[core] Refactor OpenGL extension loading mechanism
Previously, we initialized global variables that held pointers to the extension functions. While this seemed to work, the spec doesn't guarantee that the function pointers are identical for different OpenGL contexts. Therefore, we are now making them a member variable of the Context object.
Diffstat (limited to 'src/mbgl/gl/debugging_extension.hpp')
-rw-r--r--src/mbgl/gl/debugging_extension.hpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/src/mbgl/gl/debugging_extension.hpp b/src/mbgl/gl/debugging_extension.hpp
new file mode 100644
index 0000000000..c1835cfcdd
--- /dev/null
+++ b/src/mbgl/gl/debugging_extension.hpp
@@ -0,0 +1,120 @@
+#pragma once
+
+#include <mbgl/gl/extension.hpp>
+#include <mbgl/gl/gl.hpp>
+
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
+#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
+#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
+#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
+#define GL_DEBUG_LOGGED_MESSAGES 0x9145
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826A
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
+#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
+#define GL_BUFFER 0x82E0
+#define GL_SHADER 0x82E1
+#define GL_PROGRAM 0x82E2
+#define GL_QUERY 0x82E3
+#define GL_PROGRAM_PIPELINE 0x82E4
+#define GL_SAMPLER 0x82E6
+#define GL_MAX_LABEL_LENGTH 0x82E8
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
+#define GL_DISPLAY_LIST 0x82E7
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TEXTURE 0x1702
+#define GL_RENDERBUFFER 0x8D41
+#define GL_FRAMEBUFFER 0x8D40
+
+namespace mbgl {
+namespace gl {
+namespace extension {
+
+class Debugging {
+public:
+ typedef void (*Callback)(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ GLsizei length,
+ const GLchar* message,
+ const void* userParam);
+
+ static void DebugCallback(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ GLsizei /* length */,
+ const GLchar* message,
+ const void* /* userParam */);
+
+ template <typename Fn>
+ Debugging(const Fn& loadExtension)
+ :
+#ifndef NDEBUG
+ pushDebugGroup(
+ loadExtension({ { "GL_KHR_debug", "glPushDebugGroup" } })),
+ popDebugGroup(
+ loadExtension({ { "GL_KHR_debug", "glPopDebugGroup" } })),
+ pushGroupMarkerEXT(
+ loadExtension({ { "GL_EXT_debug_marker", "glPushGroupMarkerEXT" } })),
+ popGroupMarkerEXT(
+ loadExtension({ { "GL_EXT_debug_marker", "glPopGroupMarkerEXT" } })),
+#endif
+ debugMessageControl(
+ loadExtension({ { "GL_KHR_debug", "glDebugMessageControl" },
+ { "GL_ARB_debug_output", "glDebugMessageControlARB" } })),
+ debugMessageCallback(
+ loadExtension({ { "GL_KHR_debug", "glDebugMessageCallback" },
+ { "GL_ARB_debug_output", "glDebugMessageCallbackARB" } })) {
+ }
+
+#ifndef NDEBUG
+ const ExtensionFunction<void(GLenum source,
+ GLuint id,
+ GLsizei length,
+ const GLchar* message)> pushDebugGroup;
+
+ const ExtensionFunction<void()> popDebugGroup;
+
+ const ExtensionFunction<void(GLsizei length,
+ const GLchar* marker)> pushGroupMarkerEXT;
+
+ const ExtensionFunction<void()> popGroupMarkerEXT;
+#endif
+
+ const ExtensionFunction<void(GLenum source,
+ GLenum type,
+ GLenum severity,
+ GLsizei count,
+ const GLuint* ids,
+ GLboolean enabled)> debugMessageControl;
+
+ const ExtensionFunction<void(Callback callback,
+ const void* userParam)> debugMessageCallback;
+};
+
+} // namespace extension
+} // namespace gl
+} // namespace mbgl