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authorKonstantin Käfer <mail@kkaefer.com>2019-06-12 17:25:44 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-06-12 18:08:18 +0200
commitce91218b420cd9e57a3367679300f8ba4027d6c5 (patch)
treece4298d2f35793bf788d3834b07f63c611846641 /src/mbgl/gl/context.cpp
parentd37212421955bb144f67905fbd1e7321a74b465b (diff)
downloadqtlocation-mapboxgl-ce91218b420cd9e57a3367679300f8ba4027d6c5.tar.gz
[core] don't call glFlush on every frame
Diffstat (limited to 'src/mbgl/gl/context.cpp')
-rw-r--r--src/mbgl/gl/context.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp
index 3e88624d4f..4d9c2055de 100644
--- a/src/mbgl/gl/context.cpp
+++ b/src/mbgl/gl/context.cpp
@@ -682,7 +682,13 @@ void Context::performCleanup() {
abandonedRenderbuffers.data()));
abandonedRenderbuffers.clear();
}
+}
+
+void Context::reduceMemoryUsage() {
+ performCleanup();
+ // Ensure that all pending actions are executed to ensure that they happen before the app goes
+ // to the background.
MBGL_CHECK_ERROR(glFinish());
}