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author | Konstantin Käfer <mail@kkaefer.com> | 2019-04-01 13:48:20 +0200 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2019-04-05 11:49:17 +0200 |
commit | 865f8a6c03540e329ed6caef354799fb58b7ab6e (patch) | |
tree | 8c748a0ef16dc88ed0ceeadea71f20bfd99cdf96 /src/mbgl/gfx | |
parent | ebd850803278a6ffbca0bc8a5b96d415b239aeb8 (diff) | |
download | qtlocation-mapboxgl-865f8a6c03540e329ed6caef354799fb58b7ab6e.tar.gz |
[core] add gfx::Renderable and gfx::OffscreenTexture
Diffstat (limited to 'src/mbgl/gfx')
-rw-r--r-- | src/mbgl/gfx/context.hpp | 10 | ||||
-rw-r--r-- | src/mbgl/gfx/offscreen_texture.hpp | 25 |
2 files changed, 35 insertions, 0 deletions
diff --git a/src/mbgl/gfx/context.hpp b/src/mbgl/gfx/context.hpp index 1ce00f04d1..c956debcb0 100644 --- a/src/mbgl/gfx/context.hpp +++ b/src/mbgl/gfx/context.hpp @@ -17,6 +17,8 @@ class ProgramParameters; namespace gfx { +class OffscreenTexture; + class Context { protected: Context(ContextType type_, uint32_t maximumVertexBindingCount_) @@ -124,6 +126,14 @@ protected: TexturePixelType, TextureChannelDataType) = 0; public: + virtual std::unique_ptr<gfx::OffscreenTexture> createOffscreenTexture( + Size, gfx::TextureChannelDataType = gfx::TextureChannelDataType::UnsignedByte) = 0; + virtual std::unique_ptr<gfx::OffscreenTexture> createOffscreenTexture( + Size, + gfx::Renderbuffer<gfx::RenderbufferPixelType::Depth>&, + gfx::TextureChannelDataType = gfx::TextureChannelDataType::UnsignedByte) = 0; + +public: template <RenderbufferPixelType pixelType> Renderbuffer<pixelType> createRenderbuffer(const Size size) { diff --git a/src/mbgl/gfx/offscreen_texture.hpp b/src/mbgl/gfx/offscreen_texture.hpp new file mode 100644 index 0000000000..1eaf4557c6 --- /dev/null +++ b/src/mbgl/gfx/offscreen_texture.hpp @@ -0,0 +1,25 @@ +#pragma once + +#include <mbgl/gfx/renderable.hpp> +#include <mbgl/util/image.hpp> + +namespace mbgl { +namespace gfx { + +class Texture; + +class OffscreenTexture : public gfx::Renderable { +protected: + OffscreenTexture(const Size size_, std::unique_ptr<RenderableResource> resource_) + : gfx::Renderable(size_, std::move(resource_)) { + } + +public: + virtual ~OffscreenTexture() = default; + + virtual PremultipliedImage readStillImage() = 0; + virtual gfx::Texture& getTexture() = 0; +}; + +} // namespace gfx +} // namespace mbgl |