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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-04-26 12:42:17 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-04-26 16:29:44 -0700
commit1c42daa152c1e7302c0997c00e206cf7c4b33d73 (patch)
treeedc0115651ed5e2931c8362016d2e7da5928f3ea /src/mbgl/annotation/annotation_manager.cpp
parentea0e45b4019ea18c03718e67a3397202080a644a (diff)
downloadqtlocation-mapboxgl-1c42daa152c1e7302c0997c00e206cf7c4b33d73.tar.gz
[core] Tweak handling of annotation special case SpriteAtlas
* Simplify SymbolLayout; it never needs to care about more than one SpriteAtlas. * Move the reference from SymbolLayer::Impl to SymbolBucket. This is a prerequisite for making layer Impls immutable.
Diffstat (limited to 'src/mbgl/annotation/annotation_manager.cpp')
-rw-r--r--src/mbgl/annotation/annotation_manager.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mbgl/annotation/annotation_manager.cpp b/src/mbgl/annotation/annotation_manager.cpp
index 049c900b95..88153f5fb7 100644
--- a/src/mbgl/annotation/annotation_manager.cpp
+++ b/src/mbgl/annotation/annotation_manager.cpp
@@ -175,8 +175,6 @@ void AnnotationManager::updateStyle(Style& style) {
layer->setIconAllowOverlap(true);
layer->setIconIgnorePlacement(true);
- layer->impl->spriteAtlas = &spriteAtlas;
-
style.addLayer(std::move(layer));
}