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authorAlexander Shalamov <alexander.shalamov@mapbox.com>2019-11-21 11:53:39 +0200
committerAlexander Shalamov <alexander.shalamov@mapbox.com>2019-12-02 17:11:49 +0200
commit84ec3794770168f30e2e8612af41940cc409d554 (patch)
tree0840f2c382d18484e789c2d2d12157c34765ac59 /scripts
parent72e9388a61fa1f346043da594d33d2881f7aa329 (diff)
downloadqtlocation-mapboxgl-84ec3794770168f30e2e8612af41940cc409d554.tar.gz
[core] Turn off clang format for generated shaded code
Diffstat (limited to 'scripts')
-rwxr-xr-xscripts/generate-shaders.js5
1 files changed, 2 insertions, 3 deletions
diff --git a/scripts/generate-shaders.js b/scripts/generate-shaders.js
index 69cdb5bb28..4816b89d3e 100755
--- a/scripts/generate-shaders.js
+++ b/scripts/generate-shaders.js
@@ -98,7 +98,7 @@ struct ShaderSource;
`);
writeIfModified(path.join(outputPath, 'gl', 'shader_source.cpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
-
+// clang-format off
#include <mbgl/programs/gl/shader_source.hpp>
#include <mbgl/util/compression.hpp>
@@ -108,10 +108,8 @@ namespace mbgl {
namespace programs {
namespace gl {
-// clang-format off
constexpr const uint8_t compressedShaderSource[] = {
${compressed}};
-// clang-format on
const char* shaderSource() {
static std::string decompressed = util::decompress(std::string(reinterpret_cast<const char*>(compressedShaderSource), sizeof(compressedShaderSource)));
@@ -121,6 +119,7 @@ const char* shaderSource() {
} // namespace gl
} // namespace programs
} // namespace mbgl
+// clang-format on
`);
writeIfModified(path.join(outputPath, 'gl', 'preludes.hpp'), `// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.