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authorKonstantin Käfer <mail@kkaefer.com>2017-07-17 15:22:09 +0200
committerKonstantin Käfer <mail@kkaefer.com>2017-07-18 11:54:14 +0200
commit698542cf459e51cd72f7bc46b6979a9d67b33309 (patch)
tree651e201fabf53841a7390b11d62d3b7e2f71e389 /scripts/launch-cxx.in
parentb5c0bf1b8d18bb79ce393ac38b2e55a74863071c (diff)
downloadqtlocation-mapboxgl-698542cf459e51cd72f7bc46b6979a9d67b33309.tar.gz
[build] make Xcode use the correct compiler when it is installed in a non-standard location
Diffstat (limited to 'scripts/launch-cxx.in')
-rw-r--r--scripts/launch-cxx.in8
1 files changed, 1 insertions, 7 deletions
diff --git a/scripts/launch-cxx.in b/scripts/launch-cxx.in
index 23f107ce48..46671c1c64 100644
--- a/scripts/launch-cxx.in
+++ b/scripts/launch-cxx.in
@@ -1,10 +1,4 @@
#!/bin/sh
-# Xcode generator doesn't include the compiler as the
-# first argument, Ninja and Makefiles do. Handle both cases.
-if [ "$1" = "${CMAKE_CXX_COMPILER}" ] ; then
- shift
-fi
-
export CCACHE_CPP2=true
-exec "${CXX_LAUNCHER}" "${CMAKE_CXX_COMPILER}" "$@" \ No newline at end of file
+exec "@CXX_LAUNCHER@" "$@"