diff options
author | Bobby Sudekum <bobby@mapbox.com> | 2018-07-02 16:30:18 -0700 |
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committer | GitHub <noreply@github.com> | 2018-07-02 16:30:18 -0700 |
commit | 4286d5869c9af0513298b8b31d36744a3243bff4 (patch) | |
tree | 8db8172a0bc9320fb79d9060bddede7cca7ee1b3 /platform | |
parent | 29e25356e355d466a60297117f3e7c010825a7ff (diff) | |
download | qtlocation-mapboxgl-4286d5869c9af0513298b8b31d36744a3243bff4.tar.gz |
Add pitch argument to cameraThatFits functions (#12213)
Diffstat (limited to 'platform')
-rw-r--r-- | platform/ios/CHANGELOG.md | 4 | ||||
-rw-r--r-- | platform/ios/src/MGLMapView.h | 31 | ||||
-rw-r--r-- | platform/ios/src/MGLMapView.mm | 31 | ||||
-rw-r--r-- | platform/macos/CHANGELOG.md | 4 | ||||
-rw-r--r-- | platform/macos/src/MGLMapView.h | 31 | ||||
-rw-r--r-- | platform/macos/src/MGLMapView.mm | 26 |
6 files changed, 124 insertions, 3 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md index c49dc4381f..9b377913de 100644 --- a/platform/ios/CHANGELOG.md +++ b/platform/ios/CHANGELOG.md @@ -2,6 +2,10 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONTRIBUTING.md](../../CONTRIBUTING.md) to get started. +# master + +* Added `-[MGLMapView camera:fittingShape:edgePadding:]` and `-[MGLMapView camera:fittingCoordinateBounds:edgePadding:]` allowing you specify the pitch and direction for the calculated camera. ([#12213](https://github.com/mapbox/mapbox-gl-native/pull/12213)) + ## 4.2.0 ### Packaging diff --git a/platform/ios/src/MGLMapView.h b/platform/ios/src/MGLMapView.h index fd0ca19b26..04a7a06313 100644 --- a/platform/ios/src/MGLMapView.h +++ b/platform/ios/src/MGLMapView.h @@ -927,6 +927,37 @@ MGL_EXPORT IB_DESIGNABLE - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; /** + Returns the camera that best fits the given coordinate bounds, with the specified camera, + optionally with some additional padding on each side. + + @param camera The camera that the return camera should adhere to. All values + on this camera will be manipulated except for pitch and direction. + @param bounds The coordinate bounds to fit to the receiver’s viewport. + @param insets The minimum padding (in screen points) that would be visible + around the returned camera object if it were set as the receiver’s camera. + @return A camera object centered on the same location as the coordinate bounds + with zoom level as high (close to the ground) as possible while still + including the entire coordinate bounds. The initial camera's pitch and + direction will be honored. + */ +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; + +/** + Returns the camera that best fits the given shape, with the specified camera, + optionally with some additional padding on each side. + + @param camera The camera that the return camera should adhere to. All values + on this camera will be manipulated except for pitch and direction. + @param shape The shape to fit to the receiver’s viewport. + @param insets The minimum padding (in screen points) that would be visible + around the returned camera object if it were set as the receiver’s camera. + @return A camera object centered on the shape's center with zoom level as high + (close to the ground) as possible while still including the entire shape. The + initial camera's pitch and direction will be honored. + */ +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(UIEdgeInsets)insets; + +/** Returns the camera that best fits the given shape, with the specified direction, optionally with some additional padding on each side. diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm index 7003f2e4b4..1bbda94387 100644 --- a/platform/ios/src/MGLMapView.mm +++ b/platform/ios/src/MGLMapView.mm @@ -3348,14 +3348,39 @@ public: return [self cameraForCameraOptions:cameraOptions]; } -- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets { +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets +{ mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInset); + + MGLMapCamera *currentCamera = self.camera; + CGFloat pitch = camera.pitch < 0 ? currentCamera.pitch : camera.pitch; + CLLocationDirection direction = camera.heading < 0 ? currentCamera.heading : camera.heading; + + mbgl::CameraOptions cameraOptions = _mbglMap->cameraForLatLngBounds(MGLLatLngBoundsFromCoordinateBounds(bounds), padding, direction, pitch); + return [self cameraForCameraOptions:cameraOptions]; +} - mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction); +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(UIEdgeInsets)insets { + mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); + padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInset); + + MGLMapCamera *currentCamera = self.camera; + CGFloat pitch = camera.pitch < 0 ? currentCamera.pitch : camera.pitch; + CLLocationDirection direction = camera.heading < 0 ? currentCamera.heading : camera.heading; + + mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction, pitch); + + return [self cameraForCameraOptions: cameraOptions]; +} +- (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets { + mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); + padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInset); + + mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction); + return [self cameraForCameraOptions:cameraOptions]; - } - (MGLMapCamera *)cameraForCameraOptions:(const mbgl::CameraOptions &)cameraOptions diff --git a/platform/macos/CHANGELOG.md b/platform/macos/CHANGELOG.md index 7767185c4e..f084552b68 100644 --- a/platform/macos/CHANGELOG.md +++ b/platform/macos/CHANGELOG.md @@ -1,5 +1,9 @@ # Changelog for Mapbox Maps SDK for macOS +# master + +* Added `-[MGLMapView camera:fittingShape:edgePadding:]` and `-[MGLMapView camera:fittingCoordinateBounds:edgePadding:]` allowing you specify the pitch and direction for the calculated camera. ([#12213](https://github.com/mapbox/mapbox-gl-native/pull/12213)) + ## 0.7.2 - June 22, 2018 * Fixed a crash in `-[MGLStyle localizeLabelsIntoLocale:]` on macOS 10.11. ([#12123](https://github.com/mapbox/mapbox-gl-native/pull/12123)) diff --git a/platform/macos/src/MGLMapView.h b/platform/macos/src/MGLMapView.h index 824df827ac..305a1348e4 100644 --- a/platform/macos/src/MGLMapView.h +++ b/platform/macos/src/MGLMapView.h @@ -486,6 +486,37 @@ MGL_EXPORT IB_DESIGNABLE - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(NSEdgeInsets)insets; /** + Returns the camera that best fits the given coordinate bounds, with the specified camera, + optionally with some additional padding on each side. + + @param camera The camera that the return camera should adhere to. All values + on this camera will be manipulated except for pitch and direction. + @param bounds The coordinate bounds to fit to the receiver’s viewport. + @param insets The minimum padding (in screen points) that would be visible + around the returned camera object if it were set as the receiver’s camera. + @return A camera object centered on the same location as the coordinate bounds + with zoom level as high (close to the ground) as possible while still + including the entire coordinate bounds. The initial camera's pitch and + direction will be honored. + */ +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(NSEdgeInsets)insets; + +/** + Returns the camera that best fits the given shape, with the specified camera, + optionally with some additional padding on each side. + + @param camera The camera that the return camera should adhere to. All values + on this camera will be manipulated except for pitch and direction. + @param shape The shape to fit to the receiver’s viewport. + @param insets The minimum padding (in screen points) that would be visible + around the returned camera object if it were set as the receiver’s camera. + @return A camera object centered on the shape's center with zoom level as high + (close to the ground) as possible while still including the entire shape. The + initial camera's pitch and direction will be honored. + */ +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(NSEdgeInsets)insets; + +/** Returns the camera that best fits the given shape, with the specified direction, optionally with some additional padding on each side. diff --git a/platform/macos/src/MGLMapView.mm b/platform/macos/src/MGLMapView.mm index bc9ac1e641..154b716377 100644 --- a/platform/macos/src/MGLMapView.mm +++ b/platform/macos/src/MGLMapView.mm @@ -1275,6 +1275,32 @@ public: return [self cameraForCameraOptions:cameraOptions]; } +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(NSEdgeInsets)insets +{ + mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); + padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInsets); + + MGLMapCamera *currentCamera = self.camera; + CGFloat pitch = camera.pitch < 0 ? currentCamera.pitch : camera.pitch; + CLLocationDirection direction = camera.heading < 0 ? currentCamera.heading : camera.heading; + + mbgl::CameraOptions cameraOptions = _mbglMap->cameraForLatLngBounds(MGLLatLngBoundsFromCoordinateBounds(bounds), padding, direction, pitch); + return [self cameraForCameraOptions:cameraOptions]; +} + +- (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(NSEdgeInsets)insets { + mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); + padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInsets); + + MGLMapCamera *currentCamera = self.camera; + CGFloat pitch = camera.pitch < 0 ? currentCamera.pitch : camera.pitch; + CLLocationDirection direction = camera.heading < 0 ? currentCamera.heading : camera.heading; + + mbgl::CameraOptions cameraOptions = _mbglMap->cameraForGeometry([shape geometryObject], padding, direction, pitch); + + return [self cameraForCameraOptions: cameraOptions]; +} + - (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(NSEdgeInsets)insets { mbgl::EdgeInsets padding = MGLEdgeInsetsFromNSEdgeInsets(insets); padding += MGLEdgeInsetsFromNSEdgeInsets(self.contentInsets); |