diff options
author | John Firebaugh <john.firebaugh@gmail.com> | 2015-11-05 15:05:43 -0800 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2015-11-12 13:03:14 -0800 |
commit | 1e350b7ea485117cadc413d4d41062cf3c3c43a1 (patch) | |
tree | 8dde92582eda347a7c88c0e655270cef82e44744 /platform | |
parent | 0dc1519a1891dac6272f69dd1d1768f15908003c (diff) | |
download | qtlocation-mapboxgl-1e350b7ea485117cadc413d4d41062cf3c3c43a1.tar.gz |
[core] Reorganize sprite related files
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/jni.cpp | 2 | ||||
-rw-r--r-- | platform/default/glfw_view.cpp | 2 | ||||
-rw-r--r-- | platform/ios/MGLMapView.mm | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/android/jni.cpp b/platform/android/jni.cpp index 707b0ac9e2..1e4c4c05f3 100644 --- a/platform/android/jni.cpp +++ b/platform/android/jni.cpp @@ -19,7 +19,7 @@ #include <mbgl/map/camera.hpp> #include <mbgl/annotation/point_annotation.hpp> #include <mbgl/annotation/shape_annotation.hpp> -#include <mbgl/annotation/sprite_image.hpp> +#include <mbgl/sprite/sprite_image.hpp> #include <mbgl/platform/event.hpp> #include <mbgl/platform/log.hpp> #include <mbgl/storage/network_status.hpp> diff --git a/platform/default/glfw_view.cpp b/platform/default/glfw_view.cpp index 6a5524d2c9..71c808ddb1 100644 --- a/platform/default/glfw_view.cpp +++ b/platform/default/glfw_view.cpp @@ -1,6 +1,6 @@ #include <mbgl/annotation/point_annotation.hpp> #include <mbgl/annotation/shape_annotation.hpp> -#include <mbgl/annotation/sprite_image.hpp> +#include <mbgl/sprite/sprite_image.hpp> #include <mbgl/platform/default/glfw_view.hpp> #include <mbgl/platform/gl.hpp> #include <mbgl/platform/log.hpp> diff --git a/platform/ios/MGLMapView.mm b/platform/ios/MGLMapView.mm index a097e4932e..750f3fabbb 100644 --- a/platform/ios/MGLMapView.mm +++ b/platform/ios/MGLMapView.mm @@ -10,7 +10,7 @@ #include <mbgl/mbgl.hpp> #include <mbgl/annotation/point_annotation.hpp> #include <mbgl/annotation/shape_annotation.hpp> -#include <mbgl/annotation/sprite_image.hpp> +#include <mbgl/sprite/sprite_image.hpp> #include <mbgl/map/camera.hpp> #include <mbgl/platform/platform.hpp> #include <mbgl/platform/darwin/reachability.h> |