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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2019-05-10 14:20:38 +0300
commit06f1dc48a2fb317979ab48ce323115be5bd48f16 (patch)
tree5ef1e78a1f98a7a26034ca519e267bda235b2817 /platform/qt/src/qmapboxgl_p.hpp
parent947bc75f56fae7f1e70f21b98730dc6b460b9194 (diff)
downloadqtlocation-mapboxgl-06f1dc48a2fb317979ab48ce323115be5bd48f16.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'platform/qt/src/qmapboxgl_p.hpp')
-rw-r--r--platform/qt/src/qmapboxgl_p.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/platform/qt/src/qmapboxgl_p.hpp b/platform/qt/src/qmapboxgl_p.hpp
index 6a5b5ce04f..7f7040d7ac 100644
--- a/platform/qt/src/qmapboxgl_p.hpp
+++ b/platform/qt/src/qmapboxgl_p.hpp
@@ -8,7 +8,6 @@
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/storage/resource_transform.hpp>
-#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/geo.hpp>
#include <QObject>
@@ -56,7 +55,6 @@ private:
std::shared_ptr<mbgl::UpdateParameters> m_updateParameters;
std::unique_ptr<QMapboxGLMapObserver> m_mapObserver;
- std::shared_ptr<mbgl::ThreadPool> m_threadPool;
std::unique_ptr<QMapboxGLMapRenderer> m_mapRenderer;
std::unique_ptr<mbgl::Actor<mbgl::ResourceTransform>> m_resourceTransform;