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author | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-02-14 16:56:17 +0200 |
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committer | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-05-10 14:20:38 +0300 |
commit | 06f1dc48a2fb317979ab48ce323115be5bd48f16 (patch) | |
tree | 5ef1e78a1f98a7a26034ca519e267bda235b2817 /platform/qt/src/qmapboxgl_p.hpp | |
parent | 947bc75f56fae7f1e70f21b98730dc6b460b9194 (diff) | |
download | qtlocation-mapboxgl-06f1dc48a2fb317979ab48ce323115be5bd48f16.tar.gz |
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared
instance anyway and the lifecycle is pretty much the app lifecycle
from the moment we instantiate a map.
- Rename to BackgroundScheduler because it is a Scheduler that will
do tasks in the background, we don't make assumptions if it is a
thread pool or a single thread.
- Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'platform/qt/src/qmapboxgl_p.hpp')
-rw-r--r-- | platform/qt/src/qmapboxgl_p.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/platform/qt/src/qmapboxgl_p.hpp b/platform/qt/src/qmapboxgl_p.hpp index 6a5b5ce04f..7f7040d7ac 100644 --- a/platform/qt/src/qmapboxgl_p.hpp +++ b/platform/qt/src/qmapboxgl_p.hpp @@ -8,7 +8,6 @@ #include <mbgl/map/map.hpp> #include <mbgl/renderer/renderer_frontend.hpp> #include <mbgl/storage/resource_transform.hpp> -#include <mbgl/util/default_thread_pool.hpp> #include <mbgl/util/geo.hpp> #include <QObject> @@ -56,7 +55,6 @@ private: std::shared_ptr<mbgl::UpdateParameters> m_updateParameters; std::unique_ptr<QMapboxGLMapObserver> m_mapObserver; - std::shared_ptr<mbgl::ThreadPool> m_threadPool; std::unique_ptr<QMapboxGLMapRenderer> m_mapRenderer; std::unique_ptr<mbgl::Actor<mbgl::ResourceTransform>> m_resourceTransform; |