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author | Ansis Brammanis <ansis@mapbox.com> | 2017-11-10 11:32:37 -0500 |
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committer | Chris Loer <chris.loer@mapbox.com> | 2017-11-17 10:05:15 -0800 |
commit | 22c07596a0c1e2cca12df730be4448bbe79be13d (patch) | |
tree | 6f50cda446e03660c6e34aae4122177cffd73fe9 /platform/node/src/node_map.hpp | |
parent | 5bdee52e5c441e6daaae7cf9f320257d0ea3d031 (diff) | |
download | qtlocation-mapboxgl-22c07596a0c1e2cca12df730be4448bbe79be13d.tar.gz |
[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
Diffstat (limited to 'platform/node/src/node_map.hpp')
-rw-r--r-- | platform/node/src/node_map.hpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/platform/node/src/node_map.hpp b/platform/node/src/node_map.hpp index 8e7f0a3e58..b84f4d576f 100644 --- a/platform/node/src/node_map.hpp +++ b/platform/node/src/node_map.hpp @@ -74,6 +74,7 @@ public: std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback); const float pixelRatio; + mbgl::MapMode mode; NodeThreadPool threadpool; NodeMapObserver mapObserver; std::unique_ptr<mbgl::HeadlessFrontend> frontend; |