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authorAnsis Brammanis <ansis@mapbox.com>2017-11-10 11:32:37 -0500
committerChris Loer <chris.loer@mapbox.com>2017-11-17 10:05:15 -0800
commit22c07596a0c1e2cca12df730be4448bbe79be13d (patch)
tree6f50cda446e03660c6e34aae4122177cffd73fe9 /platform/node/CHANGELOG.md
parent5bdee52e5c441e6daaae7cf9f320257d0ea3d031 (diff)
downloadqtlocation-mapboxgl-22c07596a0c1e2cca12df730be4448bbe79be13d.tar.gz
[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
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+# master
+- The `Map` constructor now accepts a `mode` option which can be either `"static"` (default) or `"tile"`. It must be set to `"tile"` when rendering individual tiles in order for the symbols to match across tiles.
+
# 3.5.8 - October 19, 2017
- Fixes an issue that causes memory leaks when not deleting the frontend object
in NodeMap::release()