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authorChris Voll <chris@chrisvoll.com>2016-11-17 12:26:09 -0500
committerKonstantin Käfer <mail@kkaefer.com>2016-12-06 22:15:36 +0100
commite7c30de021c3a6f50b5ebaed2ebc436af2f3a697 (patch)
treea8c4874415359331363e346d09b6d8909f1c5901 /platform/node/CHANGELOG.md
parente706ede0b4166e42e99486aff8fee6e27cdee427 (diff)
downloadqtlocation-mapboxgl-e7c30de021c3a6f50b5ebaed2ebc436af2f3a697.tar.gz
[other] fix spelling on month in node.js changelog
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diff --git a/platform/node/CHANGELOG.md b/platform/node/CHANGELOG.md
index 861a8d7d3b..aabed907e1 100644
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@@ -1,13 +1,13 @@
-# 3.4.2 - Novmeber 15, 2016
+# 3.4.2 - November 15, 2016
- Switches back to publishing Linux binaries with GLX, to eliminate a runtime dependency on `libOSMesa.so.8` and enable dynamically linking against `libGL.so` provided by an alternate implementation, such as the NVIDIA proproetary drivers ([#7503](https://github.com/mapbox/mapbox-gl-native/pull/7053))
-# 3.4.1 - Novmeber 10, 2016
+# 3.4.1 - November 10, 2016
- Skips assigning clip IDs to tiles that won't be rendered, mitigating a `stencil mask overflow` error ([#6871](https://github.com/mapbox/mapbox-gl-native/pull/6871))
- Fixes camera logic to avoid unnecessary or redundant setting of camera options ([#6990](https://github.com/mapbox/mapbox-gl-native/pull/6990))
-# 3.4.0 - Novmeber 2, 2016
+# 3.4.0 - November 2, 2016
- Fixes Bitrise configuration to automatically publish macOS binaries ([#6789](https://github.com/mapbox/mapbox-gl-native/pull/6789))
- Switches from using individual thread pools for each `mbgl::Map` object to sharing the built-in Node.js thread pool for NodeMap implementations ([#6687](https://github.com/mapbox/mapbox-gl-native/pull/6687))