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author | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-07-18 15:34:25 +0300 |
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committer | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-07-20 12:48:52 +0300 |
commit | 000539af828b0b3b0a7b0f145434b2556b5a08c3 (patch) | |
tree | dd21b40f72a27331bc13048e1fcbcdd18bd4a2c3 /platform/macos | |
parent | 30f5aa72de7a3c73acd35d16769991c802c8d29a (diff) | |
download | qtlocation-mapboxgl-000539af828b0b3b0a7b0f145434b2556b5a08c3.tar.gz |
[ios,macos,node] Updated changelog about debug options no-ops in release mode
Diffstat (limited to 'platform/macos')
-rw-r--r-- | platform/macos/CHANGELOG.md | 1 | ||||
-rw-r--r-- | platform/macos/src/MGLMapView.h | 5 |
2 files changed, 5 insertions, 1 deletions
diff --git a/platform/macos/CHANGELOG.md b/platform/macos/CHANGELOG.md index f87869c00d..b2e7199919 100644 --- a/platform/macos/CHANGELOG.md +++ b/platform/macos/CHANGELOG.md @@ -15,6 +15,7 @@ * The `icon-text-fit` and `icon-text-fit-padding` properties are now supported in stylesheets, allowing the background of a shield to automatically resize to fit the shield’s text. ([#5334](https://github.com/mapbox/mapbox-gl-native/pull/5334)) * Improved the performance of relocating a point annotation by changing its `coordinate` property. ([#5385](https://github.com/mapbox/mapbox-gl-native/pull/5385)) * Replaced the wireframe debug mask with an overdraw visualization debug mask to match Mapbox GL JS’s overdraw inspector. ([#5403](https://github.com/mapbox/mapbox-gl-native/pull/5403)) +* MGLMapDebugOverdrawVisualizationMask and MGLMapDebugStencilBufferMask does nothing in Release builds of the SDK. These are disabled for performance reasons. ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555)) ## 0.2.0 diff --git a/platform/macos/src/MGLMapView.h b/platform/macos/src/MGLMapView.h index c44bfbd63b..69927bf970 100644 --- a/platform/macos/src/MGLMapView.h +++ b/platform/macos/src/MGLMapView.h @@ -23,10 +23,13 @@ typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) { /** Each drawing operation is replaced by a translucent fill. Overlapping drawing operations appear more prominent to help diagnose overdrawing. + @note This option does nothing in Release builds of the SDK. */ MGLMapDebugOverdrawVisualizationMask = 1 << 5, - /** The stencil buffer is shown instead of the color buffer. */ + /** The stencil buffer is shown instead of the color buffer. + @note This option does nothing in Release builds of the SDK. + */ MGLMapDebugStencilBufferMask = 1 << 6, }; |