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authorMinh Nguyễn <mxn@1ec5.org>2018-01-25 10:46:27 -0800
committerGitHub <noreply@github.com>2018-01-25 10:46:27 -0800
commitb6747a84f4ba6bd48ab2d461e04cffa7fc8d5348 (patch)
treee01efa0e57e6dc5a0a55db2f68bc964cb6fb1606 /platform/macos/CHANGELOG.md
parenta4546a84de28cfddfcb1e5a4ba8b0516a4b4dfa4 (diff)
downloadqtlocation-mapboxgl-b6747a84f4ba6bd48ab2d461e04cffa7fc8d5348.tar.gz
[ios, macos] Hook up hillshade style layers, raster DEM sources to iOS/macOS (#11036)
* [ios, macos] Finished implementing MGLHillshadeStyleLayer * [macos] Added icon for hillshade layer Also set the background layer icon to mirror in right-to-left locales. * [ios, macos] Implemented raster DEM source * [macos] Added Enhance Terrain debugging command * [ios, macos] Simplified raster DEM source example
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### Styles and rendering
* The layout and paint properties on subclasses of `MGLStyleLayer` are now of type `NSExpression` instead of `MGLStyleValue`. A new “Predicates and Expressions” guide provides an overview of the supported operators. ([#10726](https://github.com/mapbox/mapbox-gl-native/pull/10726))
-* Added `MGLComputedShapeSource` source class that allows applications to supply vector data on a per-tile basis.
+* Added an `MGLComputedShapeSource` class that allows applications to supply vector data to a style layer on a per-tile basis. ([#9983](https://github.com/mapbox/mapbox-gl-native/pull/9983))
+* A style can now display smooth hillshading and customize its appearance at runtime using the `MGLHillshadeStyleLayer` class. Hillshading is based on a rasterized digital elevation model supplied by the `MGLRasterDEMSource` class. ([#10642](https://github.com/mapbox/mapbox-gl-native/pull/10642))
* Properties such as `MGLSymbolStyleLayer.iconAllowsOverlap` and `MGLSymbolStyleLayer.iconIgnoresPlacement` now account for symbols in other sources. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
* Improved the reliability of collision detection between symbols near the edges of tiles, as well as between symbols when the map is tilted. It is no longer necessary to enable `MGLSymbolStyleLayer.symbolAvoidsEdges` to prevent symbols in adjacent tiles from overlapping with each other. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
* Symbols can fade in and out as the map pans, rotates, or tilts. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))