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authorMinh Nguyễn <mxn@1ec5.org>2018-03-30 05:13:08 -0700
committerMinh Nguyễn <mxn@1ec5.org>2018-04-02 10:42:54 -0700
commit29a8efab26dfbdbe9b30b3913d397329be5edb95 (patch)
treeb31dd004bfa2e74654376bacb56dd5f6821c7df6 /platform/macos/CHANGELOG.md
parenta2399a57a22aa453dbc5a9b16244bbc953e2d632 (diff)
downloadqtlocation-mapboxgl-29a8efab26dfbdbe9b30b3913d397329be5edb95.tar.gz
[ios, macos] Renamed MGLRasterSource to MGLRasterTileSource
Also updated various source class listings to reflect the addition of image and raster DEM sources.
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* Added support for a new layer type: `MGLHeatmapStyleLayer`, a powerful way to visualize point data distributions using heatmaps, fully customizable through runtime styling. [#11046](https://github.com/mapbox/mapbox-gl-native/pull/11046)
* The layout and paint properties on subclasses of `MGLStyleLayer` are now of type `NSExpression` instead of `MGLStyleValue`. A new “Predicates and Expressions” guide provides an overview of the supported operators. ([#10726](https://github.com/mapbox/mapbox-gl-native/pull/10726))
+* Renamed `MGLRasterSource` to `MGLRasterTileSource`. ([#11568](https://github.com/mapbox/mapbox-gl-native/pull/11568))
* Added an `MGLComputedShapeSource` class that allows applications to supply vector data to a style layer on a per-tile basis. ([#9983](https://github.com/mapbox/mapbox-gl-native/pull/9983))
* A style can now display smooth hillshading and customize its appearance at runtime using the `MGLHillshadeStyleLayer` class. Hillshading is based on a rasterized digital elevation model supplied by the `MGLRasterDEMSource` class. ([#10642](https://github.com/mapbox/mapbox-gl-native/pull/10642))
* Fixed incorrect color calibration on macOS 10.13 High Sierra when using color-related methods of `MGLStyleLayer` subclasses, as well as when displaying an `MGLAttributionInfo`. It is no longer necessary to explicitly convert an `NSColor` to the sRGB color space before using these classes on High Sierra. ([#11391](https://github.com/mapbox/mapbox-gl-native/pull/11391))