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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-07-18 15:34:25 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-07-20 12:48:52 +0300
commit000539af828b0b3b0a7b0f145434b2556b5a08c3 (patch)
treedd21b40f72a27331bc13048e1fcbcdd18bd4a2c3 /platform/ios
parent30f5aa72de7a3c73acd35d16769991c802c8d29a (diff)
downloadqtlocation-mapboxgl-000539af828b0b3b0a7b0f145434b2556b5a08c3.tar.gz
[ios,macos,node] Updated changelog about debug options no-ops in release mode
Diffstat (limited to 'platform/ios')
-rw-r--r--platform/ios/CHANGELOG.md1
-rw-r--r--platform/ios/src/MGLMapView.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md
index 129db3406f..5269a46804 100644
--- a/platform/ios/CHANGELOG.md
+++ b/platform/ios/CHANGELOG.md
@@ -9,6 +9,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CON
* The `text-pitch-alignment` property is now supported in stylesheets for improved street label legibility on a tilted map. ([#5288](https://github.com/mapbox/mapbox-gl-native/pull/5288))
* The `icon-text-fit` and `icon-text-fit-padding` properties are now supported in stylesheets, allowing the background of a shield to automatically resize to fit the shield’s text. ([#5334](https://github.com/mapbox/mapbox-gl-native/pull/5334))
* Improved the performance of relocating a non-view-backed point annotation by changing its `coordinate` property. ([#5385](https://github.com/mapbox/mapbox-gl-native/pull/5385))
+* MGLMapDebugOverdrawVisualizationMask does nothing in Release builds of the SDK. This is disabled for performance reasons. ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555))
## 3.3.1
diff --git a/platform/ios/src/MGLMapView.h b/platform/ios/src/MGLMapView.h
index cfa6d828fe..44b05eecf2 100644
--- a/platform/ios/src/MGLMapView.h
+++ b/platform/ios/src/MGLMapView.h
@@ -57,6 +57,7 @@ typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) {
MGLMapDebugCollisionBoxesMask = 1 << 4,
/** Each drawing operation is replaced by a translucent fill. Overlapping
drawing operations appear more prominent to help diagnose overdrawing.
+ @note This option does nothing in Release builds of the SDK.
*/
MGLMapDebugOverdrawVisualizationMask = 1 << 5,
};