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authorMinh Nguyễn <mxn@1ec5.org>2016-05-22 11:17:44 -0700
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-05-23 11:51:05 +0300
commit2865e7d35c92acc247937242821f7823599f623c (patch)
tree4bbccd7c8c6608756ab9319e92de55a89b33759d /platform/ios/src/MGLMapView.h
parent7143408f69618828bb37b8f38d719d3ceeeec9c2 (diff)
downloadqtlocation-mapboxgl-2865e7d35c92acc247937242821f7823599f623c.tar.gz
[ios, osx] Added wireframe debugging mask
Added an option to MGLMapDebugMaskOptions for the new wireframe debugging mode and UI in the demo applications for toggling it.
Diffstat (limited to 'platform/ios/src/MGLMapView.h')
-rw-r--r--platform/ios/src/MGLMapView.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/platform/ios/src/MGLMapView.h b/platform/ios/src/MGLMapView.h
index b6fd1c4ffd..3f54b07f41 100644
--- a/platform/ios/src/MGLMapView.h
+++ b/platform/ios/src/MGLMapView.h
@@ -42,6 +42,9 @@ typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) {
/** Edges of glyphs and symbols are shown as faint, green lines to help
diagnose collision and label placement issues. */
MGLMapDebugCollisionBoxesMask = 1 << 4,
+ /** Line widths, backgrounds, and fill colors are ignored to create a
+ wireframe effect. */
+ MGLMapDebugWireframesMask = 1 << 5,
};
/**