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author | Minh Nguyễn <mxn@1ec5.org> | 2016-06-05 00:37:42 -0700 |
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committer | Minh Nguyễn <mxn@1ec5.org> | 2016-06-06 15:40:52 -0700 |
commit | 62149410fa49b7ceb6ae3491a1fcde506e13669b (patch) | |
tree | 74edc8d1b6bc854a47c4c497c21cd65381b48264 /platform/ios/app/MBXViewController.m | |
parent | 126f388fdbb3b9572aa1ccafaf27967da385ccdd (diff) | |
download | qtlocation-mapboxgl-62149410fa49b7ceb6ae3491a1fcde506e13669b.tar.gz |
[ios, osx] Ignore multipoints
Ignore multipoints (as opposed to polylines and polygons) when adding annotations, just like we ignore multipolylines, multipolygons, and shape collections.
In osxapp, break multipoint features into points before adding them as annotations.
Diffstat (limited to 'platform/ios/app/MBXViewController.m')
-rw-r--r-- | platform/ios/app/MBXViewController.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/ios/app/MBXViewController.m b/platform/ios/app/MBXViewController.m index 70f777422d..6ae3eb98df 100644 --- a/platform/ios/app/MBXViewController.m +++ b/platform/ios/app/MBXViewController.m @@ -575,7 +575,7 @@ static NSString * const MBXViewControllerAnnotationViewReuseIdentifer = @"MBXVie - (MGLAnnotationView *)mapView:(MGLMapView *)mapView viewForAnnotation:(id<MGLAnnotation>)annotation { // Use GL backed pins for dropped pin annotations - if ([annotation isMemberOfClass:[MBXDroppedPinAnnotation class]]) + if ([annotation isKindOfClass:[MBXDroppedPinAnnotation class]]) { return nil; } |