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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-09-26 10:07:47 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-09-26 14:55:49 -0700 |
commit | 8764c20621f09f78e3c0c66790c46f56c964f657 (patch) | |
tree | 11af63311b327cd46b24783f6ba402c80272a1d5 /platform/default | |
parent | 570bafcfecf2ec9e87eaf280599b9e239bd5c2d4 (diff) | |
download | qtlocation-mapboxgl-8764c20621f09f78e3c0c66790c46f56c964f657.tar.gz |
[core] Provide rationale for blocking queue while errors resolve
Diffstat (limited to 'platform/default')
-rw-r--r-- | platform/default/mbgl/storage/offline_download.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/platform/default/mbgl/storage/offline_download.cpp b/platform/default/mbgl/storage/offline_download.cpp index f8f5a2b737..5728b66647 100644 --- a/platform/default/mbgl/storage/offline_download.cpp +++ b/platform/default/mbgl/storage/offline_download.cpp @@ -199,6 +199,23 @@ void OfflineDownload::activateDownload() { }); } +/* + Fill up our own request queue by requesting the next few resources. This is called + when activating the download, or when a request completes successfully. + + Note "successfully"; it's not called when a requests receives an error. A request + that errors will be retried after some delay. So in that sense it's still "active" + and consuming resources, notably the request object, its timer, and network resources + when the timer fires. + + We could try to squeeze in subsequent requests while we wait for the errored request + to retry. But that risks overloading the upstream request queue -- defeating our own + metering -- if there are a lot of errored requests that all come up for retry at the + same time. And many times, the cause of a request error will apply to many requests + of the same type. For instance if a server is unreachable, all the requests to that + host are going to error. In that case, continuing to try subsequent resources after + the first few errors is fruitless anyway. +*/ void OfflineDownload::continueDownload() { if (resourcesRemaining.empty() && status.complete()) { setState(OfflineRegionDownloadState::Inactive); |