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authorŁukasz Paczos <lukasz.paczos@mapbox.com>2018-04-06 16:28:36 +0200
committerGitHub <noreply@github.com>2018-04-06 16:28:36 +0200
commit6f639dba2028e02c85a28f32fcc854ee353f5b25 (patch)
treedd5021f1f05f2ef29fa15f3ff9ab541d5123ded2 /platform/darwin/test/MGLGeometryTests.mm
parentcc01781db7281032f8c0c5eae54281187522a861 (diff)
downloadqtlocation-mapboxgl-6f639dba2028e02c85a28f32fcc854ee353f5b25.tar.gz
[core] re-bind uniform locations after re-linking program (#11618)
- On some gl implementations the uniform locations are shifted after linking the program a second time, resulting in errors when using any uniform. On some implementations they are actually doubled. Re-binding the uniforms after selectively binding the vertex attributes prevents this. (cherry picked from commit 4a0e025)
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