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authorMinh Nguyễn <mxn@1ec5.org>2017-01-16 11:38:35 -0800
committerMinh Nguyễn <mxn@1ec5.org>2017-01-16 11:38:35 -0800
commit7ef2843e6a62116667be6a2c12de085951fdd5ea (patch)
tree40eca249e044e2706efd1193d617e6eb8e59d708 /platform/darwin/src/MGLRasterStyleLayer.h
parent76301b252cbc4bc3ae1fc84322bcbcdbd26cae8a (diff)
parent13b97dd0cebffe36b187bdb74923910def6bd87b (diff)
downloadqtlocation-mapboxgl-7ef2843e6a62116667be6a2c12de085951fdd5ea.tar.gz
Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7
Diffstat (limited to 'platform/darwin/src/MGLRasterStyleLayer.h')
-rw-r--r--platform/darwin/src/MGLRasterStyleLayer.h81
1 files changed, 60 insertions, 21 deletions
diff --git a/platform/darwin/src/MGLRasterStyleLayer.h b/platform/darwin/src/MGLRasterStyleLayer.h
index 1bdff12466..cd57a74f6a 100644
--- a/platform/darwin/src/MGLRasterStyleLayer.h
+++ b/platform/darwin/src/MGLRasterStyleLayer.h
@@ -8,10 +8,30 @@
NS_ASSUME_NONNULL_BEGIN
/**
- A raster layer which allows customization of styling properties at runtime. You may
- instantiate a new raster layer to add to a map style or you may query an
- `MGLMapView` for its `style` and obtain existing layers using the
- `-[MGLStyle layerWithIdentifier:]` method.
+ An `MGLRasterStyleLayer` is a style layer that renders raster tiles on the map.
+
+ Use a raster style layer to configure the color parameters of raster tiles
+ loaded by an `MGLRasterSource` object. For example, you could use a raster
+ style layer to render <a href="https://www.mapbox.com/satellite/">Mapbox
+ Satellite</a> imagery, a <a
+ href="https://www.mapbox.com/help/define-tileset/#raster-tilesets">raster tile
+ set</a> uploaded to Mapbox Studio, or a raster map authored in <a
+ href="https://tilemill-project.github.io/tilemill/">TileMill</a>, the classic
+ Mapbox Editor, or Mapbox Studio Classic.
+
+ You can access an existing raster style layer using the
+ `-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
+ otherwise, find it using the `MGLStyle.layers` property. You can also create a
+ new raster style layer and add it to the style using a method such as
+ `-[MGLStyle addLayer:]`.
+
+ ### Example
+
+ ```swift
+ let layer = MGLRasterStyleLayer(identifier: "clouds", source: source)
+ layer.rasterOpacity = MGLStyleValue(rawValue: 0.5)
+ mapView.style?.addLayer(layer)
+ ```
*/
MGL_EXPORT
@interface MGLRasterStyleLayer : MGLForegroundStyleLayer
@@ -19,70 +39,89 @@ MGL_EXPORT
#pragma mark - Accessing the Paint Attributes
/**
- Increase or reduce the brightness of the image. The value is the maximum brightness.
+ Increase or reduce the brightness of the image. The value is the maximum
+ brightness.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `1`. Set this property to `nil` to reset
+ it to the default value.
- This attribute corresponds to the <a href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-max"><code>raster-brightness-max</code></a> paint property in the Mapbox Style Specification.
+ This attribute corresponds to the <a
+ href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-max"><code>raster-brightness-max</code></a>
+ layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *maximumRasterBrightness;
-
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterBrightnessMax __attribute__((unavailable("Use maximumRasterBrightness instead.")));
/**
- Increase or reduce the brightness of the image. The value is the minimum brightness.
+ Increase or reduce the brightness of the image. The value is the minimum
+ brightness.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `0`. Set this property to `nil` to reset
+ it to the default value.
- This attribute corresponds to the <a href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-min"><code>raster-brightness-min</code></a> paint property in the Mapbox Style Specification.
+ This attribute corresponds to the <a
+ href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-brightness-min"><code>raster-brightness-min</code></a>
+ layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *minimumRasterBrightness;
-
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterBrightnessMin __attribute__((unavailable("Use minimumRasterBrightness instead.")));
/**
Increase or reduce the contrast of the image.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `0`. Set this property to `nil` to reset
+ it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterContrast;
/**
Fade duration when a new tile is added.
-
+
This property is measured in milliseconds.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `300`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `300`. Set this property to `nil` to
+ reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterFadeDuration;
/**
Rotates hues around the color wheel.
-
+
This property is measured in degrees.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `0`. Set this property to `nil` to reset
+ it to the default value.
- This attribute corresponds to the <a href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-hue-rotate"><code>raster-hue-rotate</code></a> paint property in the Mapbox Style Specification.
+ This attribute corresponds to the <a
+ href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-raster-hue-rotate"><code>raster-hue-rotate</code></a>
+ layout property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterHueRotation;
-
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterHueRotate __attribute__((unavailable("Use rasterHueRotation instead.")));
/**
The opacity at which the image will be drawn.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `1`. Set this property to `nil` to reset
+ it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterOpacity;
/**
Increase or reduce the saturation of the image.
- The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
+ The default value of this property is an `MGLStyleValue` object containing an
+ `NSNumber` object containing the float `0`. Set this property to `nil` to reset
+ it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *rasterSaturation;