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authorfabian-guerra <fabian.guerra@gmail.com>2016-11-04 15:20:01 -0700
committerGitHub <noreply@github.com>2016-11-04 15:20:01 -0700
commit373904e822bfb13acc8015987497d43507eb5b2a (patch)
tree962848d03ea1bb4a50df20333cf40d2cac0030ca /platform/darwin/src/MGLBackgroundStyleLayer.mm
parent4e8121aaf1037f2e927ba80d4da85ebe3eef5060 (diff)
downloadqtlocation-mapboxgl-373904e822bfb13acc8015987497d43507eb5b2a.tar.gz
[ios, macos] Layer ownership refactor (#6904)
`MGLStyleLayer` was updated to support a raw pointer to the mbgl object, which is always initialized, either to the value returned by `mbgl::Map getLayer`, or for independently created objects, to the pointer value held in `pendingLayer`. In the latter case, this raw pointer value stays even after ownership of the object is transferred via `mbgl::Map addLayer`.
Diffstat (limited to 'platform/darwin/src/MGLBackgroundStyleLayer.mm')
-rw-r--r--platform/darwin/src/MGLBackgroundStyleLayer.mm41
1 files changed, 33 insertions, 8 deletions
diff --git a/platform/darwin/src/MGLBackgroundStyleLayer.mm b/platform/darwin/src/MGLBackgroundStyleLayer.mm
index 33a105e5d5..38c97e8d46 100644
--- a/platform/darwin/src/MGLBackgroundStyleLayer.mm
+++ b/platform/darwin/src/MGLBackgroundStyleLayer.mm
@@ -2,6 +2,7 @@
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLSource.h"
+#import "MGLMapView_Private.h"
#import "NSPredicate+MGLAdditions.h"
#import "MGLStyleLayer_Private.h"
#import "MGLStyleValue_Private.h"
@@ -11,50 +12,74 @@
@interface MGLBackgroundStyleLayer ()
-@property (nonatomic) mbgl::style::BackgroundLayer *layer;
+@property (nonatomic) mbgl::style::BackgroundLayer *rawLayer;
@end
@implementation MGLBackgroundStyleLayer
+{
+ std::unique_ptr<mbgl::style::BackgroundLayer> _pendingLayer;
+}
- (instancetype)initWithIdentifier:(NSString *)identifier
{
if (self = [super initWithIdentifier:identifier]) {
- _layer = new mbgl::style::BackgroundLayer(identifier.UTF8String);
+ auto layer = std::make_unique<mbgl::style::BackgroundLayer>(identifier.UTF8String);
+ _pendingLayer = std::move(layer);
+ self.rawLayer = _pendingLayer.get();
}
return self;
}
+
#pragma mark - Accessing the Paint Attributes
- (void)setBackgroundColor:(MGLStyleValue<MGLColor *> *)backgroundColor {
auto mbglValue = MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toPropertyValue(backgroundColor);
- self.layer->setBackgroundColor(mbglValue);
+ self.rawLayer->setBackgroundColor(mbglValue);
}
- (MGLStyleValue<MGLColor *> *)backgroundColor {
- auto propertyValue = self.layer->getBackgroundColor() ?: self.layer->getDefaultBackgroundColor();
+ auto propertyValue = self.rawLayer->getBackgroundColor() ?: self.rawLayer->getDefaultBackgroundColor();
return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(propertyValue);
}
- (void)setBackgroundPattern:(MGLStyleValue<NSString *> *)backgroundPattern {
auto mbglValue = MGLStyleValueTransformer<std::string, NSString *>().toPropertyValue(backgroundPattern);
- self.layer->setBackgroundPattern(mbglValue);
+ self.rawLayer->setBackgroundPattern(mbglValue);
}
- (MGLStyleValue<NSString *> *)backgroundPattern {
- auto propertyValue = self.layer->getBackgroundPattern() ?: self.layer->getDefaultBackgroundPattern();
+ auto propertyValue = self.rawLayer->getBackgroundPattern() ?: self.rawLayer->getDefaultBackgroundPattern();
return MGLStyleValueTransformer<std::string, NSString *>().toStyleValue(propertyValue);
}
- (void)setBackgroundOpacity:(MGLStyleValue<NSNumber *> *)backgroundOpacity {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(backgroundOpacity);
- self.layer->setBackgroundOpacity(mbglValue);
+ self.rawLayer->setBackgroundOpacity(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)backgroundOpacity {
- auto propertyValue = self.layer->getBackgroundOpacity() ?: self.layer->getDefaultBackgroundOpacity();
+ auto propertyValue = self.rawLayer->getBackgroundOpacity() ?: self.rawLayer->getDefaultBackgroundOpacity();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
+
+#pragma mark - Add style layer to map
+
+- (void)addToMapView:(MGLMapView *)mapView
+{
+ [self addToMapView:mapView belowLayer:nil];
+}
+
+- (void)addToMapView:(MGLMapView *)mapView belowLayer:(MGLStyleLayer *)otherLayer
+{
+ if (otherLayer) {
+ const mbgl::optional<std::string> belowLayerId{otherLayer.identifier.UTF8String};
+ mapView.mbglMap->addLayer(std::move(_pendingLayer), belowLayerId);
+ } else {
+ mapView.mbglMap->addLayer(std::move(_pendingLayer));
+ }
+}
+
@end