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authorJesse Bounds <jesse@rebounds.net>2016-11-14 16:59:30 -0800
committerJesse Bounds <jesse@rebounds.net>2016-11-22 19:53:54 -0800
commit13e0f9e527366dce43f59055fde17818f443e356 (patch)
tree83b3ca4e2b0f103575c28335ac39fc76b7ec33a5 /platform/darwin/src/MGLBackgroundStyleLayer.mm
parent4e4e05ef50808a27d7a9a46c830d05165bd85e94 (diff)
downloadqtlocation-mapboxgl-13e0f9e527366dce43f59055fde17818f443e356.tar.gz
[ios, macos] Refactor runtime styling enumeration properties
Correctly map SDK runtime styling enumerations to mbgl equivalents. Also, add category methods to NSValue so enums can be wrapped up with less of the details of how they are layed out in memory in Objective-C.
Diffstat (limited to 'platform/darwin/src/MGLBackgroundStyleLayer.mm')
-rw-r--r--platform/darwin/src/MGLBackgroundStyleLayer.mm19
1 files changed, 9 insertions, 10 deletions
diff --git a/platform/darwin/src/MGLBackgroundStyleLayer.mm b/platform/darwin/src/MGLBackgroundStyleLayer.mm
index a4914d3242..386c6322eb 100644
--- a/platform/darwin/src/MGLBackgroundStyleLayer.mm
+++ b/platform/darwin/src/MGLBackgroundStyleLayer.mm
@@ -10,6 +10,7 @@
#include <mbgl/style/layers/background_layer.hpp>
+
@interface MGLBackgroundStyleLayer ()
@property (nonatomic) mbgl::style::BackgroundLayer *rawLayer;
@@ -26,13 +27,11 @@
if (self = [super initWithIdentifier:identifier]) {
auto layer = std::make_unique<mbgl::style::BackgroundLayer>(identifier.UTF8String);
_pendingLayer = std::move(layer);
- self.rawLayer = _pendingLayer.get();
+ _rawLayer = _pendingLayer.get();
}
return self;
}
-
-
#pragma mark - Adding to and removing from a map view
- (void)addToMapView:(MGLMapView *)mapView
@@ -54,38 +53,38 @@
{
auto removedLayer = mapView.mbglMap->removeLayer(self.identifier.UTF8String);
_pendingLayer = std::move(reinterpret_cast<std::unique_ptr<mbgl::style::BackgroundLayer> &>(removedLayer));
- self.rawLayer = _pendingLayer.get();
+ _rawLayer = _pendingLayer.get();
}
#pragma mark - Accessing the Paint Attributes
- (void)setBackgroundColor:(MGLStyleValue<MGLColor *> *)backgroundColor {
auto mbglValue = MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toPropertyValue(backgroundColor);
- self.rawLayer->setBackgroundColor(mbglValue);
+ _rawLayer->setBackgroundColor(mbglValue);
}
- (MGLStyleValue<MGLColor *> *)backgroundColor {
- auto propertyValue = self.rawLayer->getBackgroundColor() ?: self.rawLayer->getDefaultBackgroundColor();
+ auto propertyValue = _rawLayer->getBackgroundColor() ?: _rawLayer->getDefaultBackgroundColor();
return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(propertyValue);
}
- (void)setBackgroundPattern:(MGLStyleValue<NSString *> *)backgroundPattern {
auto mbglValue = MGLStyleValueTransformer<std::string, NSString *>().toPropertyValue(backgroundPattern);
- self.rawLayer->setBackgroundPattern(mbglValue);
+ _rawLayer->setBackgroundPattern(mbglValue);
}
- (MGLStyleValue<NSString *> *)backgroundPattern {
- auto propertyValue = self.rawLayer->getBackgroundPattern() ?: self.rawLayer->getDefaultBackgroundPattern();
+ auto propertyValue = _rawLayer->getBackgroundPattern() ?: _rawLayer->getDefaultBackgroundPattern();
return MGLStyleValueTransformer<std::string, NSString *>().toStyleValue(propertyValue);
}
- (void)setBackgroundOpacity:(MGLStyleValue<NSNumber *> *)backgroundOpacity {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(backgroundOpacity);
- self.rawLayer->setBackgroundOpacity(mbglValue);
+ _rawLayer->setBackgroundOpacity(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)backgroundOpacity {
- auto propertyValue = self.rawLayer->getBackgroundOpacity() ?: self.rawLayer->getDefaultBackgroundOpacity();
+ auto propertyValue = _rawLayer->getBackgroundOpacity() ?: _rawLayer->getDefaultBackgroundOpacity();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}