diff options
author | Ivo van Dongen <info@ivovandongen.nl> | 2017-07-21 16:15:30 +0300 |
---|---|---|
committer | Ivo van Dongen <ivovandongen@users.noreply.github.com> | 2017-09-22 23:33:56 +0300 |
commit | 347d7c19c0a70f91252163b14e37583eea83fdd5 (patch) | |
tree | c46968ba9fb947be6b6387ab18b10a0fede35f59 /platform/android/src | |
parent | e780cdc29ee82459a75db5aba2e72c5536a2d1b0 (diff) | |
download | qtlocation-mapboxgl-347d7c19c0a70f91252163b14e37583eea83fdd5.tar.gz |
[android] async rendering
- introduces GLSurfaceView
- introduces Orchestration thread
- renders on the gl thread
Diffstat (limited to 'platform/android/src')
-rw-r--r-- | platform/android/src/android_gl_thread.hpp | 76 | ||||
-rw-r--r-- | platform/android/src/android_renderer_frontend.cpp | 170 | ||||
-rw-r--r-- | platform/android/src/android_renderer_frontend.hpp | 41 | ||||
-rwxr-xr-x | platform/android/src/native_map_view.cpp | 459 | ||||
-rwxr-xr-x | platform/android/src/native_map_view.hpp | 38 |
5 files changed, 287 insertions, 497 deletions
diff --git a/platform/android/src/android_gl_thread.hpp b/platform/android/src/android_gl_thread.hpp new file mode 100644 index 0000000000..1c2412d594 --- /dev/null +++ b/platform/android/src/android_gl_thread.hpp @@ -0,0 +1,76 @@ +#pragma once + +#include <mbgl/actor/actor.hpp> +#include <mbgl/actor/mailbox.hpp> +#include <mbgl/actor/scheduler.hpp> +#include <mbgl/renderer/renderer.hpp> + +#include <functional> +#include <memory> +#include <mutex> +#include <queue> +#include <utility> + +namespace mbgl { +namespace android { + +class AndroidGLThread : public Scheduler { +public: + using InvalidateCallback = std::function<void ()>; + + template <class... Args> + AndroidGLThread(InvalidateCallback callback_, Args&&... args) + : renderer(std::make_unique<Renderer>(std::forward<Args>(args)...)) + , mailbox(std::make_shared<Mailbox>(*this)) + , callback(callback_) + , rendererRef(*renderer, mailbox) { + } + + ~AndroidGLThread() override = default; + + ActorRef<Renderer> actor() const { + return rendererRef; + } + + void schedule(std::weak_ptr<Mailbox> scheduled) override { + { + std::lock_guard<std::mutex> lock(mutex); + queue.push(scheduled); + } + + // Invalidate so we get processing time later + callback(); + } + + // Only safe on the GL Thread + void process() { + while (true) { + std::unique_lock<std::mutex> lock(mutex); + + if (queue.empty()) { + return; + } + + auto scheduled = queue.front(); + queue.pop(); + + lock.unlock(); + + Mailbox::maybeReceive(scheduled); + } + } + + // Only safe to access on the GL Thread + std::unique_ptr<Renderer> renderer; + +private: + std::mutex mutex; + std::queue<std::weak_ptr<Mailbox>> queue; + + std::shared_ptr<Mailbox> mailbox; + InvalidateCallback callback; + ActorRef<Renderer> rendererRef; +}; + +} // namespace android +} // namespace mbgl diff --git a/platform/android/src/android_renderer_frontend.cpp b/platform/android/src/android_renderer_frontend.cpp index 597bebe40d..cdcd8eddfe 100644 --- a/platform/android/src/android_renderer_frontend.cpp +++ b/platform/android/src/android_renderer_frontend.cpp @@ -1,72 +1,188 @@ #include "android_renderer_frontend.hpp" -#include <mbgl/renderer/backend_scope.hpp> -#include <mbgl/renderer/renderer.hpp> +#include <mbgl/actor/scheduler.hpp> +#include <mbgl/renderer/renderer_observer.hpp> +#include <mbgl/storage/file_source.hpp> +#include <mbgl/util/thread.hpp> +#include <mbgl/util/run_loop.hpp> +#include <mbgl/util/logging.hpp> + +#include "android_renderer_backend.hpp" namespace mbgl { namespace android { -AndroidRendererFrontend::AndroidRendererFrontend( - std::unique_ptr<Renderer> renderer_, - RendererBackend& backend_, - InvalidateCallback invalidate) - : renderer(std::move(renderer_)) - , backend(backend_) - , asyncInvalidate([=, invalidate=std::move(invalidate)]() { +// Forwards RendererObserver signals to the given +// Delegate RendererObserver on the given RunLoop +class ForwardingRendererObserver : public RendererObserver { +public: + ForwardingRendererObserver(util::RunLoop& mapRunLoop, RendererObserver& delegate_) + : mailbox(std::make_shared<Mailbox>(mapRunLoop)) + , delegate(delegate_, mailbox) { + } + + ~ForwardingRendererObserver() { + mailbox->close(); + } + + void onInvalidate() override { + delegate.invoke(&RendererObserver::onInvalidate); + } + + void onResourceError(std::exception_ptr err) override { + delegate.invoke(&RendererObserver::onResourceError, err); + } + + void onWillStartRenderingMap() override { + delegate.invoke(&RendererObserver::onWillStartRenderingMap); + } + + void onWillStartRenderingFrame() override { + delegate.invoke(&RendererObserver::onWillStartRenderingFrame); + } + + void onDidFinishRenderingFrame(RenderMode mode, bool repaintNeeded) override { + delegate.invoke(&RendererObserver::onDidFinishRenderingFrame, mode, repaintNeeded); + } + + void onDidFinishRenderingMap() override { + delegate.invoke(&RendererObserver::onDidFinishRenderingMap); + } + +private: + std::shared_ptr<Mailbox> mailbox; + ActorRef<RendererObserver> delegate; +}; + +AndroidRendererFrontend::AndroidRendererFrontend(float pixelRatio, + FileSource& fileSource, + Scheduler& scheduler, + std::string programCacheDir, + InvalidateCallback invalidate) + : backend(std::make_unique<AndroidRendererBackend>()) + , glThread(std::make_unique<AndroidGLThread>( + invalidate, + *backend, + pixelRatio, + fileSource, + scheduler, + GLContextMode::Unique, + programCacheDir + )) + , asyncInvalidate([=]() { invalidate(); - }) { + }) + , mapRunLoop(util::RunLoop::Get()) { } AndroidRendererFrontend::~AndroidRendererFrontend() = default; void AndroidRendererFrontend::reset() { - assert (renderer); - if (renderer) { - renderer.reset(); - } + assert(glThread); + glThread.reset(); } void AndroidRendererFrontend::setObserver(RendererObserver& observer) { - assert (renderer); - renderer->setObserver(&observer); + assert (glThread); + assert (util::RunLoop::Get()); + rendererObserver = std::make_unique<ForwardingRendererObserver>(*mapRunLoop, observer); + glThread->actor().invoke(&Renderer::setObserver, rendererObserver.get()); } void AndroidRendererFrontend::update(std::shared_ptr<UpdateParameters> params) { - updateParameters = std::move(params); + { + // Lock on the parameters + std::lock_guard<std::mutex> lock(updateMutex); + updateParameters = std::move(params); + } asyncInvalidate.send(); } +// Called on OpenGL thread void AndroidRendererFrontend::render() { - assert (renderer); - if (!updateParameters) return; + assert (glThread); + + std::shared_ptr<UpdateParameters> params; + { + // Lock on the parameters + std::unique_lock<std::mutex> lock(updateMutex); + if (!updateParameters) return; + + // Hold on to the update parameters during render + params = updateParameters; + } + + // Process the gl thread mailbox + glThread->process(); - BackendScope guard { backend }; + // Activate the backend + BackendScope backendGuard { *backend }; - renderer->render(*updateParameters); + // Ensure that the "current" scheduler on the render thread is + // actually the scheduler from the orchestration thread + Scheduler::SetCurrent(glThread.get()); + + if (framebufferSizeChanged) { + backend->updateViewPort(); + framebufferSizeChanged = false; + } + + glThread->renderer->render(*params); } void AndroidRendererFrontend::onLowMemory() { - assert (renderer); - renderer->onLowMemory(); + assert (glThread); + glThread->actor().invoke(&Renderer::onLowMemory); } std::vector<Feature> AndroidRendererFrontend::querySourceFeatures(const std::string& sourceID, const SourceQueryOptions& options) const { - return renderer->querySourceFeatures(sourceID, options); + assert (glThread); + // Waits for the result from the orchestration thread and returns + return glThread->actor().ask(&Renderer::querySourceFeatures, sourceID, options).get(); } std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenBox& box, const RenderedQueryOptions& options) const { - return renderer->queryRenderedFeatures(box, options); + assert (glThread); + + // Select the right overloaded method + std::vector<Feature> (Renderer::*fn)(const ScreenBox&, const RenderedQueryOptions&) const = &Renderer::queryRenderedFeatures; + + // Waits for the result from the orchestration thread and returns + return glThread->actor().ask(fn, box, options).get(); } std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenCoordinate& point, const RenderedQueryOptions& options) const { - return renderer->queryRenderedFeatures(point, options); + assert (glThread); + + // Select the right overloaded method + std::vector<Feature> (Renderer::*fn)(const ScreenCoordinate&, const RenderedQueryOptions&) const = &Renderer::queryRenderedFeatures; + + // Waits for the result from the orchestration thread and returns + return glThread->actor().ask(fn, point, options).get(); } AnnotationIDs AndroidRendererFrontend::queryPointAnnotations(const ScreenBox& box) const { - return renderer->queryPointAnnotations(box); + assert (glThread); + + // Waits for the result from the orchestration thread and returns + return glThread->actor().ask(&Renderer::queryPointAnnotations, box).get(); +} + +void AndroidRendererFrontend::requestSnapshot(SnapshotCallback callback_) { + snapshotCallback = std::make_unique<SnapshotCallback>([callback=std::move(callback_), runloop=util::RunLoop::Get()](PremultipliedImage image){ + runloop->invoke([&]() { + callback(std::move(image)); + }); + }); +} + +void AndroidRendererFrontend::resizeFramebuffer(int width, int height) { + backend->resizeFramebuffer(width, height); + framebufferSizeChanged = true; + asyncInvalidate.send(); } } // namespace android diff --git a/platform/android/src/android_renderer_frontend.hpp b/platform/android/src/android_renderer_frontend.hpp index 107bbbe0b6..f2e951bd05 100644 --- a/platform/android/src/android_renderer_frontend.hpp +++ b/platform/android/src/android_renderer_frontend.hpp @@ -1,34 +1,50 @@ #pragma once +#include "android_gl_thread.hpp" + +#include <mbgl/actor/actor.hpp> #include <mbgl/annotation/annotation.hpp> #include <mbgl/renderer/renderer_backend.hpp> #include <mbgl/renderer/renderer_frontend.hpp> #include <mbgl/util/async_task.hpp> #include <mbgl/util/geo.hpp> +#include <mbgl/util/image.hpp> +#include <mbgl/util/run_loop.hpp> #include <functional> #include <memory> #include <vector> +#include <string> namespace mbgl { -class Renderer; +class FileSource; +class Scheduler; class RenderedQueryOptions; class SourceQueryOptions; namespace android { +class AndroidRendererBackend; + class AndroidRendererFrontend : public RendererFrontend { public: using InvalidateCallback = std::function<void ()>; - AndroidRendererFrontend(std::unique_ptr<Renderer>, RendererBackend&, InvalidateCallback); + + AndroidRendererFrontend(float pixelRatio, + mbgl::FileSource&, + mbgl::Scheduler&, + std::string programCacheDir, + InvalidateCallback); ~AndroidRendererFrontend() override; void reset() override; void setObserver(RendererObserver&) override; void update(std::shared_ptr<UpdateParameters>) override; + + // Called from OpenGL Thread void render(); // Feature querying @@ -37,14 +53,31 @@ public: std::vector<Feature> querySourceFeatures(const std::string& sourceID, const SourceQueryOptions&) const; AnnotationIDs queryPointAnnotations(const ScreenBox& box) const; + // RenderBackend proxy - Called from OpenGL Thread + void resizeFramebuffer(int width, int height); + // Memory void onLowMemory(); + // Snapshot - Callback will be called on calling thread through RunLoop + using SnapshotCallback = std::function<void (PremultipliedImage)>; + void requestSnapshot(SnapshotCallback); + private: - std::unique_ptr<Renderer> renderer; - RendererBackend& backend; + std::unique_ptr<AndroidRendererBackend> backend; + std::unique_ptr<AndroidGLThread> glThread; + std::unique_ptr<RendererObserver> rendererObserver; + + std::mutex updateMutex; std::shared_ptr<UpdateParameters> updateParameters; + + util::AsyncTask asyncInvalidate; + + util::RunLoop* mapRunLoop; + + bool framebufferSizeChanged = true; + std::unique_ptr<SnapshotCallback> snapshotCallback; }; } // namespace android diff --git a/platform/android/src/native_map_view.cpp b/platform/android/src/native_map_view.cpp index a0d88e8cf1..1a0dc34bbc 100755 --- a/platform/android/src/native_map_view.cpp +++ b/platform/android/src/native_map_view.cpp @@ -61,8 +61,7 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env, jni::Object<FileSource> jFileSource, jni::jfloat _pixelRatio, jni::String _programCacheDir) - : rendererBackend(std::make_unique<AndroidRendererBackend>()), - javaPeer(_obj.NewWeakGlobalRef(_env)), + : javaPeer(_obj.NewWeakGlobalRef(_env)), pixelRatio(_pixelRatio), threadPool(sharedThreadPool()) { @@ -72,16 +71,13 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env, return; } - auto& fileSource = mbgl::android::FileSource::getDefaultFileSource(_env, jFileSource); - - // Create a renderer - auto renderer = std::make_unique<Renderer>(*rendererBackend, pixelRatio, fileSource, - *threadPool, GLContextMode::Unique, - jni::Make<std::string>(_env, _programCacheDir)); + mbgl::FileSource& fileSource = mbgl::android::FileSource::getDefaultFileSource(_env, jFileSource); // Create a renderer frontend - rendererFrontend = std::make_unique<AndroidRendererFrontend>(std::move(renderer), - *rendererBackend, + rendererFrontend = std::make_unique<AndroidRendererFrontend>(pixelRatio, fileSource, + *threadPool, + jni::Make<std::string>(_env, + _programCacheDir), [this] { this->invalidate(); }); // Create the core map @@ -90,29 +86,21 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env, static_cast<uint32_t>(height) }, pixelRatio, fileSource, *threadPool, MapMode::Continuous, ConstrainMode::HeightOnly, ViewportMode::Default); - - // initialize egl components - _initializeDisplay(); - _initializeContext(); } /** * Called through NativeMapView#destroy() */ NativeMapView::~NativeMapView() { - _terminateContext(); - _destroySurface(); - _terminateDisplay(); - map.reset(); - vm = nullptr; } /** * Callback to java NativeMapView#onInvalidate(). * - * May be called from any thread + * Called to invalidate the View and schedule a render on the next + * runloop iteration. */ void NativeMapView::invalidate() { android::UniqueEnv _env = android::AttachEnv(); @@ -199,48 +187,12 @@ void NativeMapView::onSourceChanged(mbgl::style::Source&) { // JNI Methods // -void NativeMapView::createSurface(jni::JNIEnv& env, jni::Object<> _surface) { - _createSurface(ANativeWindow_fromSurface(&env, jni::Unwrap(*_surface))); -} - -void NativeMapView::destroySurface(jni::JNIEnv&) { - _destroySurface(); -} - -void NativeMapView::render(jni::JNIEnv& env) { - BackendScope guard { *rendererBackend }; - - if (framebufferSizeChanged) { - rendererBackend->updateViewPort(); - framebufferSizeChanged = false; - } - +// Called from the OpenGL renderer thread +void NativeMapView::render(jni::JNIEnv& ) { rendererFrontend->render(); - if(snapshot){ - snapshot = false; - - // take snapshot - auto image = rendererBackend->readFramebuffer(); - auto bitmap = Bitmap::CreateBitmap(env, std::move(image)); - - // invoke Mapview#OnSnapshotReady - android::UniqueEnv _env = android::AttachEnv(); - static auto onSnapshotReady = javaClass.GetMethod<void (jni::Object<Bitmap>)>(*_env, "onSnapshotReady"); - javaPeer->Call(*_env, onSnapshotReady, bitmap); - } - - if ((display != EGL_NO_DISPLAY) && (surface != EGL_NO_SURFACE)) { - if (!eglSwapBuffers(display, surface)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglSwapBuffers() returned error %d", - eglGetError()); - throw std::runtime_error("eglSwapBuffers() failed"); - } - - updateFps(); - } else { - mbgl::Log::Info(mbgl::Event::Android, "Not swapping as we are not ready"); - } + // TODO + updateFps(); } void NativeMapView::update(jni::JNIEnv&) { @@ -254,9 +206,9 @@ void NativeMapView::resizeView(jni::JNIEnv&, int w, int h) { } void NativeMapView::resizeFramebuffer(jni::JNIEnv&, int w, int h) { - rendererBackend->resizeFramebuffer(w, h); - framebufferSizeChanged = true; - invalidate(); + rendererFrontend->resizeFramebuffer(w, h); +// framebufferSizeChanged = true; +// invalidate(); } jni::String NativeMapView::getStyleUrl(jni::JNIEnv& env) { @@ -476,7 +428,15 @@ void NativeMapView::setContentPadding(JNIEnv&, double top, double left, double b } void NativeMapView::scheduleSnapshot(jni::JNIEnv&) { - snapshot = true; + rendererFrontend->requestSnapshot([&](PremultipliedImage image) { + auto _env = android::AttachEnv(); + // Convert image to bitmap + auto bitmap = Bitmap::CreateBitmap(*_env, std::move(image)); + + // invoke Mapview#OnSnapshotReady + static auto onSnapshotReady = javaClass.GetMethod<void (jni::Object<Bitmap>)>(*_env, "onSnapshotReady"); + javaPeer->Call(*_env, onSnapshotReady, bitmap); + }); } void NativeMapView::enableFps(jni::JNIEnv&, jni::jboolean enable) { @@ -1001,371 +961,6 @@ jni::jboolean NativeMapView::getPrefetchesTiles(JNIEnv&) { // Private methods // -void NativeMapView::_initializeDisplay() { - assert(display == EGL_NO_DISPLAY); - assert(config == nullptr); - assert(format < 0); - - display = eglGetDisplay(EGL_DEFAULT_DISPLAY); - if (display == EGL_NO_DISPLAY) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetDisplay() returned error %d", eglGetError()); - throw std::runtime_error("eglGetDisplay() failed"); - } - - EGLint major, minor; - if (!eglInitialize(display, &major, &minor)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglInitialize() returned error %d", eglGetError()); - throw std::runtime_error("eglInitialize() failed"); - } - if ((major <= 1) && (minor < 3)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "EGL version is too low, need 1.3, got %d.%d", major, - minor); - throw std::runtime_error("EGL version is too low"); - } - - // Detect if we are in emulator. - const bool inEmulator = []() { - char prop[PROP_VALUE_MAX]; - __system_property_get("ro.kernel.qemu", prop); - return strtol(prop, nullptr, 0) == 1; - }(); - - if (inEmulator) { - // XXX https://code.google.com/p/android/issues/detail?id=78977 - mbgl::Log::Warning(mbgl::Event::Android, "Running SDK in emulator!"); - } - - if (!eglBindAPI(EGL_OPENGL_ES_API)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglBindAPI(EGL_OPENGL_ES_API) returned error %d", eglGetError()); - throw std::runtime_error("eglBindAPI() failed"); - } - - // Get all configs at least RGB 565 with 16 depth and 8 stencil - EGLint configAttribs[] = { - EGL_CONFIG_CAVEAT, EGL_NONE, - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_BUFFER_SIZE, 16, - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, - EGL_DEPTH_SIZE, 16, - EGL_STENCIL_SIZE, 8, - (inEmulator ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT, - (inEmulator ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER, - EGL_NONE - }; - - EGLint numConfigs; - if (!eglChooseConfig(display, configAttribs, nullptr, 0, &numConfigs)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig(NULL) returned error %d", - eglGetError()); - throw std::runtime_error("eglChooseConfig() failed"); - } - if (numConfigs < 1) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned no configs."); - throw std::runtime_error("eglChooseConfig() failed"); - } - - const auto configs = std::make_unique<EGLConfig[]>(numConfigs); - if (!eglChooseConfig(display, configAttribs, configs.get(), numConfigs, &numConfigs)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned error %d", eglGetError()); - throw std::runtime_error("eglChooseConfig() failed"); - } - - config = chooseConfig(configs.get(), numConfigs); - if (config == nullptr) { - mbgl::Log::Error(mbgl::Event::OpenGL, "No config chosen"); - throw std::runtime_error("No config chosen"); - } - - if (!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetConfigAttrib() returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } -} - -// Quality -typedef enum { - Format16Bit = 3, - Format32BitNoAlpha = 1, - Format32BitAlpha = 2, - Format24Bit = 0, - Unknown = 4 -} BufferFormat; - -typedef enum { - Format16Depth8Stencil = 1, - Format24Depth8Stencil = 0, -} DepthStencilFormat; - -// Tuple is <buffer_format, depth_stencil_format, is_not_conformant, is_caveat, config_num, -// config_id> -typedef std::tuple<BufferFormat, DepthStencilFormat, bool, bool, int, EGLConfig> ConfigProperties; - -EGLConfig NativeMapView::chooseConfig(const EGLConfig configs[], EGLint numConfigs) { - // Create a list of configs that pass our filters - std::list<ConfigProperties> configList; - for (int i = 0; i < numConfigs; i++) { - EGLint caveat, conformant, bits, red, green, blue, alpha, alphaMask, depth, stencil, - sampleBuffers, samples; - - if (!eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &caveat)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_CONFIG_CAVEAT) returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &conformant)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_CONFORMANT) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &bits)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_BUFFER_SIZE) returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &red)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_RED_SIZE) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &green)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_GREEN_SIZE) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &blue)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_BLUE_SIZE) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &alpha)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_ALPHA_SIZE) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &alphaMask)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_ALPHA_MASK_SIZE) returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &depth)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_DEPTH_SIZE) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &stencil)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_STENCIL_SIZE) returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &sampleBuffers)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_SAMPLE_BUFFERS) returned error %d", - eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &samples)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglGetConfigAttrib(EGL_SAMPLES) returned error %d", eglGetError()); - throw std::runtime_error("eglGetConfigAttrib() failed"); - } - - bool configOk = true; - configOk &= (depth == 24) || (depth == 16); - configOk &= stencil == 8; - configOk &= sampleBuffers == 0; - configOk &= samples == 0; - - // Filter our configs first for depth, stencil and anti-aliasing - if (configOk) { - // Work out the config's buffer format - BufferFormat bufferFormat; - if ((bits == 16) && (red == 5) && (green == 6) && (blue == 5) && (alpha == 0)) { - bufferFormat = Format16Bit; - } else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) { - bufferFormat = Format32BitNoAlpha; - } else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 8)) { - bufferFormat = Format32BitAlpha; - } else if ((bits == 24) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) { - bufferFormat = Format24Bit; - } else { - bufferFormat = Unknown; - } - - // Work out the config's depth stencil format - DepthStencilFormat depthStencilFormat; - if ((depth == 16) && (stencil == 8)) { - depthStencilFormat = Format16Depth8Stencil; - } else { - depthStencilFormat = Format24Depth8Stencil; - } - - bool isNotConformant = (conformant & EGL_OPENGL_ES2_BIT) != EGL_OPENGL_ES2_BIT; - bool isCaveat = caveat != EGL_NONE; - EGLConfig configId = configs[i]; - - // Ignore formats we don't recognise - if (bufferFormat != Unknown) { - configList.push_back(std::make_tuple(bufferFormat, depthStencilFormat, - isNotConformant, isCaveat, i, configId)); - } - } - } - - if (configList.empty()) { - mbgl::Log::Error(mbgl::Event::OpenGL, "Config list was empty."); - } - - // Sort the configs to find the best one - configList.sort(); - bool isConformant = !std::get<2>(configList.front()); - bool isCaveat = std::get<3>(configList.front()); - EGLConfig configId = std::get<5>(configList.front()); - - if (isCaveat) { - mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config has a caveat."); - } - if (!isConformant) { - mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config is not conformant."); - } - - return configId; -} - -void NativeMapView::_terminateDisplay() { - if (display != EGL_NO_DISPLAY) { - // Destroy the surface first, if it still exists. This call needs a valid surface. - if (surface != EGL_NO_SURFACE) { - if (!eglDestroySurface(display, surface)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d", - eglGetError()); - throw std::runtime_error("eglDestroySurface() failed"); - } - surface = EGL_NO_SURFACE; - } - - if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError()); - throw std::runtime_error("eglMakeCurrent() failed"); - } - - if (!eglTerminate(display)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglTerminate() returned error %d", - eglGetError()); - throw std::runtime_error("eglTerminate() failed"); - } - } - - display = EGL_NO_DISPLAY; - config = nullptr; - format = -1; -} - -void NativeMapView::_initializeContext() { - assert(display != EGL_NO_DISPLAY); - assert(context == EGL_NO_CONTEXT); - assert(config != nullptr); - - const EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; - context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs); - if (context == EGL_NO_CONTEXT) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateContext() returned error %d", - eglGetError()); - throw std::runtime_error("eglCreateContext() failed"); - } -} - -void NativeMapView::_terminateContext() { - if (display != EGL_NO_DISPLAY) { - - if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { - mbgl::Log::Error(mbgl::Event::OpenGL, - "eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError()); - throw std::runtime_error("eglMakeCurrent() failed"); - } - - if (context != EGL_NO_CONTEXT) { - if (!eglDestroyContext(display, context)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroyContext() returned error %d", - eglGetError()); - throw std::runtime_error("eglDestroyContext() failed"); - } - } - } - - context = EGL_NO_CONTEXT; -} - -void NativeMapView::_createSurface(ANativeWindow *window_) { - assert(window == nullptr); - assert(window_ != nullptr); - window = window_; - - assert(display != EGL_NO_DISPLAY); - assert(surface == EGL_NO_SURFACE); - assert(config != nullptr); - assert(format >= 0); - - ANativeWindow_setBuffersGeometry(window, 0, 0, format); - - const EGLint surfaceAttribs[] = {EGL_NONE}; - surface = eglCreateWindowSurface(display, config, window, surfaceAttribs); - if (surface == EGL_NO_SURFACE) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateWindowSurface() returned error %d", - eglGetError()); - throw std::runtime_error("eglCreateWindowSurface() failed"); - } - - if (firstRender) { - firstRender = false; - - BackendScope guard(*rendererBackend); - - if (!eglMakeCurrent(display, surface, surface, context)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglMakeCurrent() returned error %d", - eglGetError()); - throw std::runtime_error("eglMakeCurrent() failed"); - } - } -} - -void NativeMapView::_destroySurface() { - if (surface != EGL_NO_SURFACE) { - if (!eglDestroySurface(display, surface)) { - mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d", - eglGetError()); - throw std::runtime_error("eglDestroySurface() failed"); - } - } - - surface = EGL_NO_SURFACE; - firstRender = true; - - if (window != nullptr) { - ANativeWindow_release(window); - window = nullptr; - } -} - void NativeMapView::updateFps() { if (!fpsEnabled) { return; @@ -1412,8 +1007,6 @@ void NativeMapView::registerNative(jni::JNIEnv& env) { METHOD(&NativeMapView::update, "nativeUpdate"), METHOD(&NativeMapView::resizeView, "nativeResizeView"), METHOD(&NativeMapView::resizeFramebuffer, "nativeResizeFramebuffer"), - METHOD(&NativeMapView::createSurface, "nativeCreateSurface"), - METHOD(&NativeMapView::destroySurface, "nativeDestroySurface"), METHOD(&NativeMapView::getStyleUrl, "nativeGetStyleUrl"), METHOD(&NativeMapView::setStyleUrl, "nativeSetStyleUrl"), METHOD(&NativeMapView::getStyleJson, "nativeGetStyleJson"), @@ -1498,5 +1091,5 @@ void NativeMapView::registerNative(jni::JNIEnv& env) { ); } -} -} +} // namespace android +} // namespace mbgl diff --git a/platform/android/src/native_map_view.hpp b/platform/android/src/native_map_view.hpp index 074906dbab..0539a29b46 100755 --- a/platform/android/src/native_map_view.hpp +++ b/platform/android/src/native_map_view.hpp @@ -36,7 +36,6 @@ namespace mbgl { namespace android { -class AndroidRendererBackend; class AndroidRendererFrontend; class NativeMapView : public MapObserver { @@ -78,18 +77,19 @@ public: // JNI // + // Called on OpenGL Thread + void onSurfaceCreated(jni::JNIEnv&); + + // Called on OpenGL Thread void render(jni::JNIEnv&); void update(jni::JNIEnv&); void resizeView(jni::JNIEnv&, int, int); + // Called on OpenGL Thread void resizeFramebuffer(jni::JNIEnv&, int, int); - void createSurface(jni::JNIEnv&, jni::Object<>); - - void destroySurface(jni::JNIEnv&); - jni::String getStyleUrl(jni::JNIEnv&); void setStyleUrl(jni::JNIEnv&, jni::String); @@ -257,25 +257,11 @@ public: jni::jboolean getPrefetchesTiles(JNIEnv&); private: - void _initializeDisplay(); - - void _terminateDisplay(); - - void _initializeContext(); - - void _terminateContext(); - - void _createSurface(ANativeWindow*); - - void _destroySurface(); - - EGLConfig chooseConfig(const EGLConfig configs[], EGLint numConfigs); void updateFps(); private: std::unique_ptr<AndroidRendererFrontend> rendererFrontend; - std::unique_ptr<AndroidRendererBackend> rendererBackend; JavaVM *vm = nullptr; jni::UniqueWeakObject<NativeMapView> javaPeer; @@ -283,28 +269,14 @@ private: std::string styleUrl; std::string apiKey; - ANativeWindow *window = nullptr; - - EGLConfig config = nullptr; - EGLint format = -1; - - EGLDisplay display = EGL_NO_DISPLAY; - EGLSurface surface = EGL_NO_SURFACE; - EGLContext context = EGL_NO_CONTEXT; - - float pixelRatio; bool fpsEnabled = false; - bool snapshot = false; - bool firstRender = true; double fps = 0.0; // Minimum texture size according to OpenGL ES 2.0 specification. int width = 64; int height = 64; - bool framebufferSizeChanged = true; - // Ensure these are initialised last std::shared_ptr<mbgl::ThreadPool> threadPool; std::unique_ptr<mbgl::Map> map; |