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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-04-26 16:39:56 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-06-02 14:51:39 -0700 |
commit | c902f9098b331302aaa1baac77d1575db624a132 (patch) | |
tree | 211901cd04454aedbac40c469198438e46d7038c /platform/android/src/example_custom_layer.cpp | |
parent | 18149cbcc27a926f280b08d8d0e09104b2147688 (diff) | |
download | qtlocation-mapboxgl-c902f9098b331302aaa1baac77d1575db624a132.tar.gz |
[core] Rationalize naming for style-related code
Diffstat (limited to 'platform/android/src/example_custom_layer.cpp')
-rw-r--r-- | platform/android/src/example_custom_layer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/android/src/example_custom_layer.cpp b/platform/android/src/example_custom_layer.cpp index 99b6d7223a..516a8f2cd5 100644 --- a/platform/android/src/example_custom_layer.cpp +++ b/platform/android/src/example_custom_layer.cpp @@ -1,7 +1,7 @@ #include <jni.h> #include <GLES2/gl2.h> -#include <mbgl/layer/custom_layer.hpp> +#include <mbgl/style/layers/custom_layer.hpp> static const GLchar * vertexShaderSource = "attribute vec2 a_pos; void main() { gl_Position = vec4(a_pos, 0, 1); }"; static const GLchar * fragmentShaderSource = "void main() { gl_FragColor = vec4(0, 1, 0, 1); }"; @@ -64,7 +64,7 @@ void nativeInitialize(void *context) { reinterpret_cast<ExampleCustomLayer*>(context)->initialize(); } -void nativeRender(void *context, const mbgl::CustomLayerRenderParameters& /*parameters*/) { +void nativeRender(void *context, const mbgl::style::CustomLayerRenderParameters& /*parameters*/) { reinterpret_cast<ExampleCustomLayer*>(context)->render(); } |