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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-04-25 13:14:34 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-06-02 14:51:39 -0700
commitd7e1ecd19e321afaba631f9365b31e0a728a61c3 (patch)
treef3a91c82c42151d43a88330da0d00f02857456b4 /platform/android/src/example_custom_layer.cpp
parenta43940afb2208c61b487bfd8729bbde1bd674794 (diff)
downloadqtlocation-mapboxgl-d7e1ecd19e321afaba631f9365b31e0a728a61c3.tar.gz
[core] Generalize Map::{add,remove}CustomLayer
Diffstat (limited to 'platform/android/src/example_custom_layer.cpp')
-rw-r--r--platform/android/src/example_custom_layer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/src/example_custom_layer.cpp b/platform/android/src/example_custom_layer.cpp
index a513b7faf6..99b6d7223a 100644
--- a/platform/android/src/example_custom_layer.cpp
+++ b/platform/android/src/example_custom_layer.cpp
@@ -1,7 +1,7 @@
#include <jni.h>
#include <GLES2/gl2.h>
-#include <mbgl/style/types.hpp>
+#include <mbgl/layer/custom_layer.hpp>
static const GLchar * vertexShaderSource = "attribute vec2 a_pos; void main() { gl_Position = vec4(a_pos, 0, 1); }";
static const GLchar * fragmentShaderSource = "void main() { gl_FragColor = vec4(0, 1, 0, 1); }";