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author | Vladimir Agafonkin <agafonkin@gmail.com> | 2018-02-15 17:38:23 +0200 |
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committer | GitHub <noreply@github.com> | 2018-02-15 17:38:23 +0200 |
commit | 82de856c94bbc090ba30186011610da5e233e277 (patch) | |
tree | bb8d4eb20901b4ac852520465d2487f6d5729852 /platform/android/MapboxGLAndroidSDK/src/main | |
parent | 1fdec7a5c1babc0cd36a110ce372175a5252d45e (diff) | |
download | qtlocation-mapboxgl-82de856c94bbc090ba30186011610da5e233e277.tar.gz |
[core, ios, macos, android, node] Heatmap layer (#11046)
Co-Authored-By: Konstantin Käfer <mail@kkaefer.com>
Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com>
Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main')
2 files changed, 353 insertions, 0 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java new file mode 100644 index 0000000000..6b8fd65def --- /dev/null +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/HeatmapLayer.java @@ -0,0 +1,221 @@ +// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`. + +package com.mapbox.mapboxsdk.style.layers; + +import android.support.annotation.ColorInt; +import android.support.annotation.NonNull; +import android.support.annotation.UiThread; + +import static com.mapbox.mapboxsdk.utils.ColorUtils.rgbaToColor; + +import com.mapbox.mapboxsdk.style.layers.TransitionOptions; + +/** + * A heatmap. + * + * @see <a href="https://www.mapbox.com/mapbox-gl-style-spec/#layers-heatmap">The online documentation</a> + */ +@UiThread +public class HeatmapLayer extends Layer { + + /** + * Creates a HeatmapLayer. + * + * @param nativePtr pointer used by core + */ + public HeatmapLayer(long nativePtr) { + super(nativePtr); + } + + /** + * Creates a HeatmapLayer. + * + * @param layerId the id of the layer + * @param sourceId the id of the source + */ + public HeatmapLayer(String layerId, String sourceId) { + initialize(layerId, sourceId); + } + + protected native void initialize(String layerId, String sourceId); + + /** + * Set the source layer. + * + * @param sourceLayer the source layer to set + */ + public void setSourceLayer(String sourceLayer) { + nativeSetSourceLayer(sourceLayer); + } + + /** + * Set the source Layer. + * + * @param sourceLayer the source layer to set + * @return This + */ + public HeatmapLayer withSourceLayer(String sourceLayer) { + setSourceLayer(sourceLayer); + return this; + } + + /** + * Get the source layer. + * + * @return sourceLayer the source layer to get + */ + public String getSourceLayer() { + return nativeGetSourceLayer(); + } + + /** + * Set a single filter. + * + * @param filter the filter to set + */ + public void setFilter(Filter.Statement filter) { + nativeSetFilter(filter.toArray()); + } + + /** + * Set a single filter. + * + * @param filter the filter to set + * @return This + */ + public HeatmapLayer withFilter(Filter.Statement filter) { + setFilter(filter); + return this; + } + + /** + * Set a property or properties. + * + * @param properties the var-args properties + * @return This + */ + public HeatmapLayer withProperties(@NonNull PropertyValue<?>... properties) { + setProperties(properties); + return this; + } + + // Property getters + + /** + * Get the HeatmapRadius property + * + * @return property wrapper value around Float + */ + @SuppressWarnings("unchecked") + public PropertyValue<Float> getHeatmapRadius() { + return (PropertyValue<Float>) new PropertyValue("heatmap-radius", nativeGetHeatmapRadius()); + } + + /** + * Get the HeatmapRadius property transition options + * + * @return transition options for Float + */ + public TransitionOptions getHeatmapRadiusTransition() { + return nativeGetHeatmapRadiusTransition(); + } + + /** + * Set the HeatmapRadius property transition options + * + * @param options transition options for Float + */ + public void setHeatmapRadiusTransition(TransitionOptions options) { + nativeSetHeatmapRadiusTransition(options.getDuration(), options.getDelay()); + } + + /** + * Get the HeatmapWeight property + * + * @return property wrapper value around Float + */ + @SuppressWarnings("unchecked") + public PropertyValue<Float> getHeatmapWeight() { + return (PropertyValue<Float>) new PropertyValue("heatmap-weight", nativeGetHeatmapWeight()); + } + + /** + * Get the HeatmapIntensity property + * + * @return property wrapper value around Float + */ + @SuppressWarnings("unchecked") + public PropertyValue<Float> getHeatmapIntensity() { + return (PropertyValue<Float>) new PropertyValue("heatmap-intensity", nativeGetHeatmapIntensity()); + } + + /** + * Get the HeatmapIntensity property transition options + * + * @return transition options for Float + */ + public TransitionOptions getHeatmapIntensityTransition() { + return nativeGetHeatmapIntensityTransition(); + } + + /** + * Set the HeatmapIntensity property transition options + * + * @param options transition options for Float + */ + public void setHeatmapIntensityTransition(TransitionOptions options) { + nativeSetHeatmapIntensityTransition(options.getDuration(), options.getDelay()); + } + + /** + * Get the HeatmapOpacity property + * + * @return property wrapper value around Float + */ + @SuppressWarnings("unchecked") + public PropertyValue<Float> getHeatmapOpacity() { + return (PropertyValue<Float>) new PropertyValue("heatmap-opacity", nativeGetHeatmapOpacity()); + } + + /** + * Get the HeatmapOpacity property transition options + * + * @return transition options for Float + */ + public TransitionOptions getHeatmapOpacityTransition() { + return nativeGetHeatmapOpacityTransition(); + } + + /** + * Set the HeatmapOpacity property transition options + * + * @param options transition options for Float + */ + public void setHeatmapOpacityTransition(TransitionOptions options) { + nativeSetHeatmapOpacityTransition(options.getDuration(), options.getDelay()); + } + + private native Object nativeGetHeatmapRadius(); + + private native TransitionOptions nativeGetHeatmapRadiusTransition(); + + private native void nativeSetHeatmapRadiusTransition(long duration, long delay); + + private native Object nativeGetHeatmapWeight(); + + private native Object nativeGetHeatmapIntensity(); + + private native TransitionOptions nativeGetHeatmapIntensityTransition(); + + private native void nativeSetHeatmapIntensityTransition(long duration, long delay); + + private native Object nativeGetHeatmapOpacity(); + + private native TransitionOptions nativeGetHeatmapOpacityTransition(); + + private native void nativeSetHeatmapOpacityTransition(long duration, long delay); + + @Override + protected native void finalize() throws Throwable; + +} diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java index 6e644c5591..18ee05e63b 100644 --- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java @@ -1516,6 +1516,138 @@ public class PropertyFactory { } /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapRadius(Float value) { + return new PaintPropertyValue<>("heatmap-radius", value); + } + + /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapRadius(Expression expression) { + return new PaintPropertyValue<>("heatmap-radius", expression); + } + + + /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param <T> the function input type + * @param function a wrapper function for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <T> PropertyValue<Function<T, Float>> heatmapRadius(Function<T, Float> function) { + return new PaintPropertyValue<>("heatmap-radius", function); + } + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapWeight(Float value) { + return new PaintPropertyValue<>("heatmap-weight", value); + } + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapWeight(Expression expression) { + return new PaintPropertyValue<>("heatmap-weight", expression); + } + + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param <T> the function input type + * @param function a wrapper function for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <T> PropertyValue<Function<T, Float>> heatmapWeight(Function<T, Float> function) { + return new PaintPropertyValue<>("heatmap-weight", function); + } + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapIntensity(Float value) { + return new PaintPropertyValue<>("heatmap-intensity", value); + } + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapIntensity(Expression expression) { + return new PaintPropertyValue<>("heatmap-intensity", expression); + } + + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param <Z> the zoom parameter type + * @param function a wrapper {@link CameraFunction} for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapIntensity(CameraFunction<Z, Float> function) { + return new PaintPropertyValue<>("heatmap-intensity", function); + } + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapOpacity(Float value) { + return new PaintPropertyValue<>("heatmap-opacity", value); + } + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapOpacity(Expression expression) { + return new PaintPropertyValue<>("heatmap-opacity", expression); + } + + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param <Z> the zoom parameter type + * @param function a wrapper {@link CameraFunction} for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapOpacity(CameraFunction<Z, Float> function) { + return new PaintPropertyValue<>("heatmap-opacity", function); + } + + /** * The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis, and data-driven styling is not available. * * @param value a Float value |