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author | Vladimir Agafonkin <agafonkin@gmail.com> | 2018-02-15 17:38:23 +0200 |
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committer | GitHub <noreply@github.com> | 2018-02-15 17:38:23 +0200 |
commit | 82de856c94bbc090ba30186011610da5e233e277 (patch) | |
tree | bb8d4eb20901b4ac852520465d2487f6d5729852 /platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java | |
parent | 1fdec7a5c1babc0cd36a110ce372175a5252d45e (diff) | |
download | qtlocation-mapboxgl-82de856c94bbc090ba30186011610da5e233e277.tar.gz |
[core, ios, macos, android, node] Heatmap layer (#11046)
Co-Authored-By: Konstantin Käfer <mail@kkaefer.com>
Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com>
Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
Diffstat (limited to 'platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java')
-rw-r--r-- | platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java index 6e644c5591..18ee05e63b 100644 --- a/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java +++ b/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/layers/PropertyFactory.java @@ -1516,6 +1516,138 @@ public class PropertyFactory { } /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapRadius(Float value) { + return new PaintPropertyValue<>("heatmap-radius", value); + } + + /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapRadius(Expression expression) { + return new PaintPropertyValue<>("heatmap-radius", expression); + } + + + /** + * Radius of influence of one heatmap point in density-independent pixels. Increasing the value makes the heatmap smoother, but less detailed. + * + * @param <T> the function input type + * @param function a wrapper function for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <T> PropertyValue<Function<T, Float>> heatmapRadius(Function<T, Float> function) { + return new PaintPropertyValue<>("heatmap-radius", function); + } + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapWeight(Float value) { + return new PaintPropertyValue<>("heatmap-weight", value); + } + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapWeight(Expression expression) { + return new PaintPropertyValue<>("heatmap-weight", expression); + } + + + /** + * A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering. + * + * @param <T> the function input type + * @param function a wrapper function for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <T> PropertyValue<Function<T, Float>> heatmapWeight(Function<T, Float> function) { + return new PaintPropertyValue<>("heatmap-weight", function); + } + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapIntensity(Float value) { + return new PaintPropertyValue<>("heatmap-intensity", value); + } + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapIntensity(Expression expression) { + return new PaintPropertyValue<>("heatmap-intensity", expression); + } + + + /** + * Similar to {@link PropertyFactory#heatmapWeight} but controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level. + * + * @param <Z> the zoom parameter type + * @param function a wrapper {@link CameraFunction} for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapIntensity(CameraFunction<Z, Float> function) { + return new PaintPropertyValue<>("heatmap-intensity", function); + } + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param value a Float value + * @return property wrapper around Float + */ + public static PropertyValue<Float> heatmapOpacity(Float value) { + return new PaintPropertyValue<>("heatmap-opacity", value); + } + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param expression an expression statement + * @return property wrapper around an expression statement + */ + public static PropertyValue<Expression> heatmapOpacity(Expression expression) { + return new PaintPropertyValue<>("heatmap-opacity", expression); + } + + + /** + * The global opacity at which the heatmap layer will be drawn. + * + * @param <Z> the zoom parameter type + * @param function a wrapper {@link CameraFunction} for Float + * @return property wrapper around a Float function + */ + @Deprecated + public static <Z extends Number> PropertyValue<CameraFunction<Z, Float>> heatmapOpacity(CameraFunction<Z, Float> function) { + return new PaintPropertyValue<>("heatmap-opacity", function); + } + + /** * The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis, and data-driven styling is not available. * * @param value a Float value |