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authorThiago Marcos P. Santos <thiago@mapbox.com>2016-05-08 12:16:53 +0300
committerThiago Marcos P. Santos <thiago@mapbox.com>2016-05-08 12:37:58 +0300
commit0b7b5156c8c670c8f091bb7301c17d6ed9d98d14 (patch)
tree2f12f6ad0ffa065624ed8ac439b5cd46505e0922 /platform/android/CONTRIBUTING_LINUX.md
parent2ed4e6cd4da8681b94dac3efd9495add038aca2d (diff)
downloadqtlocation-mapboxgl-0b7b5156c8c670c8f091bb7301c17d6ed9d98d14.tar.gz
[android] Update how to build Android on Linux
Reflect the latest changes. Tested on Ubuntu 16.04.
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# Contributing to the Android SDK on Linux
-Install a build dependencies:
+_These instructions were tested on Ubuntu 16.04 LTS (aka Xenial Xerus)._
- apt-get install -y make git build-essential automake \
- libtool make cmake pkg-config lib32stdc++6 lib32z1
+Install the build dependencies:
-Install [Oracle JDK 7 (requires license agreement)](http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html)
+```
+$ sudo apt-get install -y android-tools-adb build-essential curl git \
+ lib32stdc++6 lib32z1 openjdk-8-jdk pkg-config python
+```
- export JAVA_HOME="/dir/to/jdk1.7.0_71"
+Install the Android SDK. We recommend doing this by way of [Android command line tools for Linux](http://developer.android.com/sdk/index.html) but you can also achieve same results with the Android Studio package.
-Install the Android SDK. We recommend doing this by way of [Android Studio](https://developer.android.com/sdk/installing/studio.html).
+Unpack the SDK and make sure you have the proper environment variables set.
- export ANDROID_HOME="/dir/to/android-sdk-linux"
+```
+$ export PATH=/path/to/android-sdk-linux/tools:$PATH
+$ export ANDROID_HOME=/path/to/android-sdk-linux
+```
-In the Android SDK Manager also select and install "Android Support Repository" and "Android Support Library" from "Extras":
+Update the Android SDK to the latest version:
-![image](https://cloud.githubusercontent.com/assets/98601/9915837/289f398e-5c6e-11e5-9a84-ed4d08d52d1f.png)
+```
+$ android update sdk -u
+```
## Setting Mapbox Access Token
_The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/)._
-gradle will take the value of the `MAPBOX_ACCESS_TOKEN` environ variable and save it to `"MapboxGLAndroidSDKTestApp/src/main/res/values/developer-config.xml` where the app will read it from. Otherwise, you can edit `developer-config.xml` and add the value manually as `mapbox_access_token`.
+gradle will take the value of the `MAPBOX_ACCESS_TOKEN` environ variable and save it to `platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/developer-config.xml` where the app will read it from. Otherwise, you can edit `developer-config.xml` and add the value manually as `mapbox_access_token`.
## Building
-Run:
+Checking out the code and initializing the git submodules:
- make android
+```
+$ git clone https://github.com/mapbox/mapbox-gl-native.git
+$ cd mapbox-gl-native
+$ git submodule init
+$ git submodule update
+```
-You can then open `android` in Android Studio via "Import project (Eclipse ADT, Gradle, etc.)".
+Building a debug version will generated a self-signed test application that can be installed on the phone or emulator:
+
+```
+$ BUILDTYPE=Debug make android
+$ adb install -r platform/android/MapboxGLAndroidSDKTestApp/build/outputs/apk/MapboxGLAndroidSDKTestApp-debug.apk
+```
+
+The debug version will emit considerable more log information (and run slower). Use simply `make android` to build a release version.
**Next: get your app [running on a hardware Android Device](docs/ANDROID_DEVICE.md) or [simulator](docs/ANDROID_SIMULATOR.md)**