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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2020-01-30 00:30:04 +0200 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2020-01-30 00:30:04 +0200 |
commit | 650e4b260efd3a584d2339ff1c38173c00b6587e (patch) | |
tree | c7a1ddbc16e19898da7743d277c1435c7a8e8338 /metrics/next-linux-clang8-release/render-tests | |
parent | d7c8104decbbea8203bd79a95c0647bc4e1a2196 (diff) | |
download | qtlocation-mapboxgl-upstream/mikhail_tile_mode_y_ordered_placement.tar.gz |
[tile mode] Place symbols in viewport-y orderupstream/mikhail_tile_mode_y_ordered_placement
In case multiple symbols are grouped close to the tile borders,
different tiles might place different symbols as each tile arbitrary
assigns feature ids, and these ids define the placement order being
applied. This causes artifacts at the tile boundaries.
With this change, in tile mode the placement order is defined by viewport-y
order. It means that the symbols are being placed the same order across all
the tiles.
Diffstat (limited to 'metrics/next-linux-clang8-release/render-tests')
0 files changed, 0 insertions, 0 deletions