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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2020-01-30 00:30:04 +0200
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2020-01-30 00:30:04 +0200
commit650e4b260efd3a584d2339ff1c38173c00b6587e (patch)
treec7a1ddbc16e19898da7743d277c1435c7a8e8338 /metrics/next-android-render-test-runner/render-tests/combinations/heatmap-translucent--background-opaque/metrics.json
parentd7c8104decbbea8203bd79a95c0647bc4e1a2196 (diff)
downloadqtlocation-mapboxgl-upstream/mikhail_tile_mode_y_ordered_placement.tar.gz
[tile mode] Place symbols in viewport-y orderupstream/mikhail_tile_mode_y_ordered_placement
In case multiple symbols are grouped close to the tile borders, different tiles might place different symbols as each tile arbitrary assigns feature ids, and these ids define the placement order being applied. This causes artifacts at the tile boundaries. With this change, in tile mode the placement order is defined by viewport-y order. It means that the symbols are being placed the same order across all the tiles.
Diffstat (limited to 'metrics/next-android-render-test-runner/render-tests/combinations/heatmap-translucent--background-opaque/metrics.json')
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