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author | Konstantin Käfer <mail@kkaefer.com> | 2014-10-22 15:14:21 +0200 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2014-10-22 15:14:21 +0200 |
commit | 905c4294be495d15591885a2438ca0b8abc8decf (patch) | |
tree | 851a94849eb7a1f3269b91de6054846cfbda722b /include | |
parent | c6e4cf2f80216c7139b6587dcd6d919080aef20d (diff) | |
parent | 8954b3971f5cb90dc4b18e61b58ea6e41c54fffe (diff) | |
download | qtlocation-mapboxgl-905c4294be495d15591885a2438ca0b8abc8decf.tar.gz |
Merge branch 'libuv-0.10-headless-display' into mason
Conflicts:
common/http_request_baton_curl.cpp
include/mbgl/map/map.hpp
include/mbgl/util/uv_detail.hpp
scripts/travis_before_install.sh
setup-libraries.sh
src/map/map.cpp
src/storage/file_request_baton.cpp
src/storage/http_request.cpp
src/util/uv-messenger.c
Diffstat (limited to 'include')
-rw-r--r-- | include/mbgl/map/map.hpp | 3 | ||||
-rw-r--r-- | include/mbgl/map/view.hpp | 8 | ||||
-rw-r--r-- | include/mbgl/renderer/painter.hpp | 2 | ||||
-rw-r--r-- | include/mbgl/style/class_dictionary.hpp | 13 |
4 files changed, 17 insertions, 9 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp index bea82e6b4c..ab9775a8c9 100644 --- a/include/mbgl/map/map.hpp +++ b/include/mbgl/map/map.hpp @@ -63,6 +63,9 @@ public: // Triggers a cleanup that releases resources. void cleanup(); + // Releases resources immediately + void terminate(); + // Controls buffer swapping. bool needsSwap(); void swapped(); diff --git a/include/mbgl/map/view.hpp b/include/mbgl/map/view.hpp index bbdcd97c79..b567cd424f 100644 --- a/include/mbgl/map/view.hpp +++ b/include/mbgl/map/view.hpp @@ -35,11 +35,9 @@ public: // renderer setup since the render thread doesn't switch the contexts. virtual void make_active() = 0; - // Returns the base framebuffer object, if any, and 0 if using the system - // provided framebuffer. - virtual unsigned int root_fbo() { - return 0; - } + // Called from the render thread. Makes the GL context inactive in the current + // thread. This is called once just before the rendering thread terminates. + virtual void make_inactive() = 0; virtual void notify() = 0; diff --git a/include/mbgl/renderer/painter.hpp b/include/mbgl/renderer/painter.hpp index 13c2050bd0..0f9bd79173 100644 --- a/include/mbgl/renderer/painter.hpp +++ b/include/mbgl/renderer/painter.hpp @@ -64,6 +64,7 @@ public: // lazy initialization) in case rendering continues. void cleanup(); + void terminate(); // Renders the backdrop of the OpenGL view. This also paints in areas where we don't have any // tiles whatsoever. @@ -124,6 +125,7 @@ public: private: void setupShaders(); + void deleteShaders(); mat4 translatedMatrix(const mat4& matrix, const std::array<float, 2> &translation, const Tile::ID &id, TranslateAnchorType anchor); void prepareTile(const Tile& tile); diff --git a/include/mbgl/style/class_dictionary.hpp b/include/mbgl/style/class_dictionary.hpp index c7f9c6a284..ecf80be3e3 100644 --- a/include/mbgl/style/class_dictionary.hpp +++ b/include/mbgl/style/class_dictionary.hpp @@ -14,17 +14,22 @@ enum class ClassID : uint32_t { }; class ClassDictionary { +private: + ClassDictionary(); + public: + static ClassDictionary &Get(); + // Returns an ID for a class name. If the class name does not yet have an ID, one is // auto-generated and stored for future reference. - static ClassID Lookup(const std::string &class_name); + ClassID lookup(const std::string &class_name); // Returns either Fallback, Default or Named, depending on the type of the class id. - static ClassID Normalize(ClassID id); + ClassID normalize(ClassID id); private: - static std::unordered_map<std::string, ClassID> store; - static uint32_t offset; + std::unordered_map<std::string, ClassID> store = { { "", ClassID::Default } }; + uint32_t offset = 0; }; } |