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authorKonstantin Käfer <mail@kkaefer.com>2015-03-16 19:30:08 +0100
committerKonstantin Käfer <mail@kkaefer.com>2015-03-17 12:30:40 +0100
commit48c55af5c1d39e9a29cdb2e0c8203e6767f76c57 (patch)
treeb81115238586a172be3acc487822cd27f12efe79 /include
parent0b1faba36920be2c9343c912b4817448f5659f71 (diff)
downloadqtlocation-mapboxgl-48c55af5c1d39e9a29cdb2e0c8203e6767f76c57.tar.gz
fix sprites for pixel ratios that are not 1 and 2
- OpenGL ES 2 doesn't allow NPOT textures with wrap-around - The Sprite object reported the map's pixelRatio, even though it loaded @2x assets - Copying icons from the sprite into the atlas now uses bilinear scaling to scale up to the actual size
Diffstat (limited to 'include')
-rw-r--r--include/mbgl/platform/platform.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/mbgl/platform/platform.hpp b/include/mbgl/platform/platform.hpp
index ea630c0956..ac90d0d3d0 100644
--- a/include/mbgl/platform/platform.hpp
+++ b/include/mbgl/platform/platform.hpp
@@ -24,10 +24,10 @@ const std::string &applicationRoot();
const std::string &assetRoot();
// Shows an alpha image with the specified dimensions in a named window.
-void show_debug_image(std::string name, const char *data, size_t width, size_t height);
+void showDebugImage(std::string name, const char *data, size_t width, size_t height);
// Shows an alpha image with the specified dimensions in a named window.
-void show_color_debug_image(std::string name, const char *data, size_t logical_width, size_t logical_height, size_t width, size_t height);
+void showColorDebugImage(std::string name, const char *data, size_t logical_width, size_t logical_height, size_t width, size_t height);
}
}