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authorKonstantin Käfer <mail@kkaefer.com>2014-08-14 12:58:15 +0200
committerKonstantin Käfer <mail@kkaefer.com>2014-08-14 12:58:41 +0200
commit1799c1b04c7123fa66fe333bdabf0ba575c9c54c (patch)
treefb65cecbaf6ff90ca225f657e7cc171b2204c339 /include/mbgl
parente5c8099860880d08b9c8a1db7ff36a695b62a68c (diff)
downloadqtlocation-mapboxgl-1799c1b04c7123fa66fe333bdabf0ba575c9c54c.tar.gz
fix image pattern rendering
Diffstat (limited to 'include/mbgl')
-rw-r--r--include/mbgl/geometry/sprite_atlas.hpp1
-rw-r--r--include/mbgl/shader/pattern_shader.hpp24
-rw-r--r--include/mbgl/util/mat3.hpp40
3 files changed, 53 insertions, 12 deletions
diff --git a/include/mbgl/geometry/sprite_atlas.hpp b/include/mbgl/geometry/sprite_atlas.hpp
index dc2378c2fb..bc123abe13 100644
--- a/include/mbgl/geometry/sprite_atlas.hpp
+++ b/include/mbgl/geometry/sprite_atlas.hpp
@@ -49,6 +49,7 @@ public:
inline float getHeight() const { return height; }
inline float getTextureWidth() const { return width * pixelRatio; }
inline float getTextureHeight() const { return height * pixelRatio; }
+ inline float getPixelRatio() const { return pixelRatio; }
private:
void allocate();
diff --git a/include/mbgl/shader/pattern_shader.hpp b/include/mbgl/shader/pattern_shader.hpp
index b1b49b54df..e574b755dc 100644
--- a/include/mbgl/shader/pattern_shader.hpp
+++ b/include/mbgl/shader/pattern_shader.hpp
@@ -11,33 +11,33 @@ public:
void bind(char *offset);
- void setColor(const std::array<float, 4>& color);
- void setOffset(const std::array<float, 2>& offset);
- void setPatternSize(const std::array<float, 2>& pattern_size);
void setPatternTopLeft(const std::array<float, 2>& pattern_tl);
void setPatternBottomRight(const std::array<float, 2>& pattern_br);
+ void setOpacity(float opacity);
+ void setImage(int image);
void setMix(float mix);
+ void setPatternMatrix(const std::array<float, 9> &patternmatrix);
private:
int32_t a_pos = -1;
- std::array<float, 4> color = {{}};
- int32_t u_color = -1;
-
- std::array<float, 2> offset = {{}};
- int32_t u_offset = -1;
-
- std::array<float, 2> pattern_size = {{}};
- int32_t u_pattern_size = -1;
-
std::array<float, 2> pattern_tl = {{}};
int32_t u_pattern_tl = -1;
std::array<float, 2> pattern_br = {{}};
int32_t u_pattern_br = -1;
+ float opacity = 0;
+ int32_t u_opacity = -1;
+
+ int image = 0;
+ int32_t u_image = -1;
+
float mix = 0;
int32_t u_mix = -1;
+
+ std::array<float, 9> patternmatrix = {{}};
+ int32_t u_patternmatrix = -1;
};
}
diff --git a/include/mbgl/util/mat3.hpp b/include/mbgl/util/mat3.hpp
new file mode 100644
index 0000000000..d44b1435d3
--- /dev/null
+++ b/include/mbgl/util/mat3.hpp
@@ -0,0 +1,40 @@
+// This is an incomplete port of http://glmatrix.net/
+//
+// Copyright (c) 2013 Brandon Jones, Colin MacKenzie IV
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the
+// use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not claim
+// that you wrote the original software. If you use this software in a
+// product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+
+#ifndef MBGL_UTIL_MAT3
+#define MBGL_UTIL_MAT3
+
+#include <array>
+
+namespace mbgl {
+
+typedef std::array<float, 9> mat3;
+
+namespace matrix {
+
+void identity(mat3& out);
+void scale(mat3& out, const mat3& a, float x, float y);
+
+}
+}
+
+#endif