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authorBruno de Oliveira Abinader <bruno@mapbox.com>2017-08-08 14:42:34 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2017-08-31 10:17:21 +0300
commitd43757271ee505fa4d3c734ef61944fb03c46806 (patch)
tree8d5fb5a0de133140af279a32151b8bf737b522bd /include/mbgl
parent3f6f236f7badc708f9c0997cd1cb7dba71a84e04 (diff)
downloadqtlocation-mapboxgl-d43757271ee505fa4d3c734ef61944fb03c46806.tar.gz
[node] Cleanup NodeMap::Render
Diffstat (limited to 'include/mbgl')
-rw-r--r--include/mbgl/map/map.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index 7d6678dc93..4108725776 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -42,7 +42,8 @@ public:
// Register a callback that will get called (on the render thread) when all resources have
// been loaded and a complete render occurs.
using StillImageCallback = std::function<void (std::exception_ptr)>;
- void renderStill(StillImageCallback callback);
+ void renderStill(StillImageCallback);
+ void renderStill(const CameraOptions&, MapDebugOptions, StillImageCallback);
// Triggers a repaint.
void triggerRepaint();