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authorJohn Firebaugh <john.firebaugh@gmail.com>2015-05-12 15:08:12 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2015-05-13 19:01:57 -0700
commit0f7c6b0b52ac76db3bb0064b4230229d9def62a8 (patch)
tree067ad1992836a80199d31abb8e24918ac52487a7 /include/mbgl
parent9cd749b55af8ca62f55726018189baeb856fa892 (diff)
downloadqtlocation-mapboxgl-0f7c6b0b52ac76db3bb0064b4230229d9def62a8.tar.gz
Remove unused GL feature flags
These were used only for prerendered textures, which were removed.
Diffstat (limited to 'include/mbgl')
-rw-r--r--include/mbgl/platform/gl.hpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/include/mbgl/platform/gl.hpp b/include/mbgl/platform/gl.hpp
index 78f5ba0874..1b842b0804 100644
--- a/include/mbgl/platform/gl.hpp
+++ b/include/mbgl/platform/gl.hpp
@@ -144,14 +144,6 @@ extern PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
extern PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
extern PFNGLISVERTEXARRAYPROC IsVertexArray;
-// GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil
-extern bool isPackedDepthStencilSupported;
-#define GL_DEPTH24_STENCIL8 0x88F0
-
-// GL_OES_depth24
-extern bool isDepth24Supported;
-#define GL_DEPTH_COMPONENT24 0x81A6
-
// Debug group markers, useful for debugging on iOS
#if defined(DEBUG)
// static int indent = 0;