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author | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-07-23 17:45:54 +0300 |
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committer | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2019-09-17 12:28:55 +0300 |
commit | a849b38390c66f968678630eb44eb6061d82b333 (patch) | |
tree | b41926d00e546ab5bbf36c7608bae3716b5154ec /include/mbgl/util | |
parent | 79670593de7ce2a7bfcf86d373dd145f5c52cb55 (diff) | |
download | qtlocation-mapboxgl-a849b38390c66f968678630eb44eb6061d82b333.tar.gz |
[build] Mark explicitly visible symbols
Easier to maintain than a linker script. We build
everything with visibility hidden by default.
Diffstat (limited to 'include/mbgl/util')
-rw-r--r-- | include/mbgl/util/util.hpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/include/mbgl/util/util.hpp b/include/mbgl/util/util.hpp index 7960b40299..178f1cba48 100644 --- a/include/mbgl/util/util.hpp +++ b/include/mbgl/util/util.hpp @@ -19,3 +19,24 @@ #else #define MBGL_CONSTEXPR inline #endif + +// Compiler defines for making symbols visible, otherwise they +// will be defined as hidden by default. + +#if defined WIN32 + #ifdef MBGL_BUILDING_LIB + #ifdef __GNUC__ + #define MBGL_EXPORT __attribute__((dllexport)) + #else + #define MBGL_EXPORT __declspec(dllexport) + #endif + #else + #ifdef __GNUC__ + #define MBGL_EXPORT __attribute__((dllimport)) + #else + #define MBGL_EXPORT __declspec(dllimport) + #endif + #endif +#else + #define MBGL_EXPORT __attribute__((visibility ("default"))) // NOLINT +#endif |