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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2019-05-10 14:20:38 +0300
commit06f1dc48a2fb317979ab48ce323115be5bd48f16 (patch)
tree5ef1e78a1f98a7a26034ca519e267bda235b2817 /include/mbgl/style/style.hpp
parent947bc75f56fae7f1e70f21b98730dc6b460b9194 (diff)
downloadqtlocation-mapboxgl-06f1dc48a2fb317979ab48ce323115be5bd48f16.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'include/mbgl/style/style.hpp')
-rw-r--r--include/mbgl/style/style.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/mbgl/style/style.hpp b/include/mbgl/style/style.hpp
index d6fdbd8f2c..4a6a542b88 100644
--- a/include/mbgl/style/style.hpp
+++ b/include/mbgl/style/style.hpp
@@ -11,7 +11,6 @@
namespace mbgl {
class FileSource;
-class Scheduler;
namespace style {
@@ -22,7 +21,7 @@ class Layer;
class Style {
public:
- Style(Scheduler&, FileSource&, float pixelRatio);
+ Style(FileSource&, float pixelRatio);
~Style();
void loadJSON(const std::string&);