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authorAnsis Brammanis <brammanis@gmail.com>2016-12-14 15:17:01 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-12-21 15:46:36 -0800
commit38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663 (patch)
tree9f64568fbe56a17a0c1fcd5396bf6c9e80992843 /include/mbgl/style/layers
parentebd241363d5c926d471559208f391190666febb9 (diff)
downloadqtlocation-mapboxgl-38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663.tar.gz
[core, ios] replace `altitude` with `fov`
ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height`
Diffstat (limited to 'include/mbgl/style/layers')
-rw-r--r--include/mbgl/style/layers/custom_layer.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mbgl/style/layers/custom_layer.hpp b/include/mbgl/style/layers/custom_layer.hpp
index 1b62f82a25..6bde087820 100644
--- a/include/mbgl/style/layers/custom_layer.hpp
+++ b/include/mbgl/style/layers/custom_layer.hpp
@@ -25,7 +25,7 @@ struct CustomLayerRenderParameters {
double zoom;
double bearing;
double pitch;
- double altitude;
+ double fieldOfView;
};
/**