diff options
author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-10-25 16:15:31 +0300 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-10-25 22:42:43 +0300 |
commit | 7a9461a8d439458b18656ecfb839923adc5f0e9b (patch) | |
tree | 5617367418dafc5b7b45c4ba7cca4b74f40200f3 /include/mbgl/style/layer.hpp | |
parent | fdd8b54900d963d01f9b643fa7edd9e988eb7785 (diff) | |
download | qtlocation-mapboxgl-7a9461a8d439458b18656ecfb839923adc5f0e9b.tar.gz |
Consolidate `style::Layer` properties API
The `style::Layer` class now exposes all the properties contained at `style::LayerImpl`.
This allowed to drop `style::Layer::accept()` method usage, avoid the repeated generated code
and thus save some binary size.
This patch is a part of the layers modularization effort.
Diffstat (limited to 'include/mbgl/style/layer.hpp')
-rw-r--r-- | include/mbgl/style/layer.hpp | 73 |
1 files changed, 23 insertions, 50 deletions
diff --git a/include/mbgl/style/layer.hpp b/include/mbgl/style/layer.hpp index 3b7969ea79..dd8f1a1e0e 100644 --- a/include/mbgl/style/layer.hpp +++ b/include/mbgl/style/layer.hpp @@ -1,6 +1,5 @@ #pragma once -#include <mbgl/util/noncopyable.hpp> #include <mbgl/util/peer.hpp> #include <mbgl/util/immutable.hpp> #include <mbgl/util/optional.hpp> @@ -27,6 +26,7 @@ class CustomLayer; class FillExtrusionLayer; class HeatmapLayer; class LayerObserver; +class Filter; /** * The runtime representation of a [layer](https://www.mapbox.com/mapbox-gl-style-spec/#layers) from the Mapbox Style @@ -44,8 +44,11 @@ class LayerObserver; * * auto circleLayer = std::make_unique<CircleLayer>("my-circle-layer"); */ -class Layer : public mbgl::util::noncopyable { +class Layer { public: + Layer(const Layer& ) = delete; + Layer& operator=(const Layer&) = delete; + virtual ~Layer(); // Check whether this layer is of the given subtype. @@ -63,60 +66,26 @@ public: return is<T>() ? reinterpret_cast<const T*>(this) : nullptr; } - // Convenience method for dynamic dispatch on the concrete layer type. Using - // method overloading, this allows consolidation of logic common to vector-based - // layers (Fill, FillExtrusion, Line, Circle, or Symbol). For example: - // - // struct Visitor { - // void operator()(CustomLayer&) { ... } - // void operator()(RasterLayer&) { ... } - // void operator()(BackgroundLayer&) { ... } - // template <class VectorLayer> - // void operator()(VectorLayer&) { ... } - // }; - // - template <class V> - auto accept(V&& visitor) { - switch (getType()) { - case LayerType::Fill: - return std::forward<V>(visitor)(*as<FillLayer>()); - case LayerType::Line: - return std::forward<V>(visitor)(*as<LineLayer>()); - case LayerType::Circle: - return std::forward<V>(visitor)(*as<CircleLayer>()); - case LayerType::Symbol: - return std::forward<V>(visitor)(*as<SymbolLayer>()); - case LayerType::Raster: - return std::forward<V>(visitor)(*as<RasterLayer>()); - case LayerType::Background: - return std::forward<V>(visitor)(*as<BackgroundLayer>()); - case LayerType::Hillshade: - return std::forward<V>(visitor)(*as<HillshadeLayer>()); - case LayerType::Custom: - return std::forward<V>(visitor)(*as<CustomLayer>()); - case LayerType::FillExtrusion: - return std::forward<V>(visitor)(*as<FillExtrusionLayer>()); - case LayerType::Heatmap: - return std::forward<V>(visitor)(*as<HeatmapLayer>()); - } - - // Not reachable, but placate GCC. - assert(false); - throw new std::runtime_error("unknown layer type"); - } - LayerType getType() const; std::string getID() const; + // Source + std::string getSourceID() const; + std::string getSourceLayer() const; + void setSourceLayer(const std::string& sourceLayer); + + // Filter + const Filter& getFilter() const; + void setFilter(const Filter&); // Visibility VisibilityType getVisibility() const; - virtual void setVisibility(VisibilityType) = 0; + void setVisibility(VisibilityType); // Zoom range float getMinZoom() const; float getMaxZoom() const; - virtual void setMinZoom(float) = 0; - virtual void setMaxZoom(float) = 0; + void setMinZoom(float); + void setMaxZoom(float); // Dynamic properties virtual optional<conversion::Error> setLayoutProperty(const std::string& name, const conversion::Convertible& value) = 0; @@ -124,21 +93,25 @@ public: optional<conversion::Error> setVisibility(const conversion::Convertible& value); // Private implementation + // TODO : We should not have public mutable data members. class Impl; Immutable<Impl> baseImpl; - Layer(Immutable<Impl>); - // Create a layer, copying all properties except id and paint properties from this layer. virtual std::unique_ptr<Layer> cloneRef(const std::string& id) const = 0; - LayerObserver* observer = nullptr; + void setObserver(LayerObserver*); // For use in SDK bindings, which store a reference to a platform-native peer // object here, so that separately-obtained references to this object share // identical platform-native peers. util::peer peer; +protected: + Layer(Immutable<Impl>); + virtual Mutable<Impl> mutableBaseImpl() const = 0; + + LayerObserver* observer = nullptr; }; } // namespace style |