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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-04-21 14:52:19 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-04-24 15:52:28 -0700 |
commit | 5dd98df50ba1210b1eef0d8d6655713a725f2995 (patch) | |
tree | b289bb3cbad5d1c3076816f4891a057d6089fc93 /include/mbgl/style/image.hpp | |
parent | 6f708ac5458fe332e25ca398431928b7ff5ba404 (diff) | |
download | qtlocation-mapboxgl-5dd98df50ba1210b1eef0d8d6655713a725f2995.tar.gz |
[all] Rationalize style::Image
A style has a collection of images, just as it has collections of sources and layers.
* Name things appropriately
* Use std::unique_ptr
Diffstat (limited to 'include/mbgl/style/image.hpp')
-rw-r--r-- | include/mbgl/style/image.hpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/include/mbgl/style/image.hpp b/include/mbgl/style/image.hpp new file mode 100644 index 0000000000..499377467e --- /dev/null +++ b/include/mbgl/style/image.hpp @@ -0,0 +1,25 @@ +#pragma once + +#include <mbgl/util/image.hpp> + +namespace mbgl { +namespace style { + +class Image { +public: + Image(PremultipliedImage&&, float pixelRatio, bool sdf = false); + + PremultipliedImage image; + + // Pixel ratio of the sprite image. + const float pixelRatio; + + // Whether this image should be interpreted as a signed distance field icon. + const bool sdf; + + float getWidth() const { return image.size.width / pixelRatio; } + float getHeight() const { return image.size.height / pixelRatio; } +}; + +} // namespace style +} // namespace mbgl |