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authorAki Koskinen <aki@secondlion.fi>2016-11-27 16:34:48 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2016-11-29 16:54:28 -0200
commit5e790774917beacfc1a17997f8f705d195320451 (patch)
treef6251b3f6f15edcb12ff9c3e91b6711307332594 /include/mbgl/storage
parent3d2d57cd30aae8d2811f679fcb30fd0e8f2ab2e9 (diff)
downloadqtlocation-mapboxgl-5e790774917beacfc1a17997f8f705d195320451.tar.gz
Always use a dot as a decimal point in string, independent of locale
std::to_string() potentially uses a decimal point character different than a dot (.), depending on the environment's locale. But since this generated string will be part of GLSL code, there needs to be a dot and nothing else.
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