diff options
author | Lauren Budorick <lauren@mapbox.com> | 2014-08-06 17:40:48 -0700 |
---|---|---|
committer | Lauren Budorick <lauren@mapbox.com> | 2014-08-11 12:13:22 -0700 |
commit | 560cc112e1e281ae57743fbabfa629203b09ffb1 (patch) | |
tree | 49fa057f3085f0707958299c3347dd19443e1711 /include/mbgl/renderer | |
parent | 9e1156d660cfe220db25c4f21de2aec2ed175487 (diff) | |
download | qtlocation-mapboxgl-560cc112e1e281ae57743fbabfa629203b09ffb1.tar.gz |
rm rasterize_properties, should be close to working...doesn't work
Diffstat (limited to 'include/mbgl/renderer')
-rw-r--r-- | include/mbgl/renderer/bucket.hpp | 2 | ||||
-rw-r--r-- | include/mbgl/renderer/painter.hpp | 13 | ||||
-rw-r--r-- | include/mbgl/renderer/prerendered_texture.hpp | 7 | ||||
-rw-r--r-- | include/mbgl/renderer/raster_bucket.hpp | 11 |
4 files changed, 18 insertions, 15 deletions
diff --git a/include/mbgl/renderer/bucket.hpp b/include/mbgl/renderer/bucket.hpp index 18f58ee464..a8bd437bb6 100644 --- a/include/mbgl/renderer/bucket.hpp +++ b/include/mbgl/renderer/bucket.hpp @@ -5,7 +5,6 @@ #include <memory> #include <mbgl/map/tile.hpp> #include <mbgl/util/noncopyable.hpp> -#include <mbgl/renderer/prerendered_texture.hpp> namespace mbgl { @@ -18,7 +17,6 @@ public: virtual bool hasData() const = 0; virtual ~Bucket() {} - std::unique_ptr<PrerenderedTexture> prerendered; }; } diff --git a/include/mbgl/renderer/painter.hpp b/include/mbgl/renderer/painter.hpp index 82b71b6cb0..fa981c3c25 100644 --- a/include/mbgl/renderer/painter.hpp +++ b/include/mbgl/renderer/painter.hpp @@ -40,7 +40,8 @@ class FillBucket; class LineBucket; class SymbolBucket; class RasterBucket; - +class PrerenderedTexture; + struct FillProperties; struct CompositeProperties; @@ -84,15 +85,13 @@ public: void renderLine(LineBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id); void renderSymbol(SymbolBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id); void renderRaster(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id); - void renderRaster(GLuint texture, const RasterizeProperties &properties); // do I want to save that? - void preparePrerender(PrerenderedTexture &texture); - void finishPrerender(PrerenderedTexture &texture); + void preparePrerender(RasterBucket &bucket); + void finishPrerender(RasterBucket &bucket); - template <typename Properties> - void renderPrerenderedTexture(PrerenderedTexture &texture, const Properties &properties); + void renderPrerenderedTexture(RasterBucket &bucket); - void createPrerendered(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id, const RasterizeProperties& properties); + void createPrerendered(RasterBucket& bucket, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id); void resize(); diff --git a/include/mbgl/renderer/prerendered_texture.hpp b/include/mbgl/renderer/prerendered_texture.hpp index 310375b5ea..4a5b736d4f 100644 --- a/include/mbgl/renderer/prerendered_texture.hpp +++ b/include/mbgl/renderer/prerendered_texture.hpp @@ -3,16 +3,15 @@ #include <mbgl/util/noncopyable.hpp> #include <mbgl/platform/gl.hpp> -#include <mbgl/style/rasterize_properties.hpp> -//#include <mbgl/renderer/raster_bucket.hpp> namespace mbgl { +class StyleBucketRaster; class Painter; class PrerenderedTexture : private util::noncopyable { public: - PrerenderedTexture(const RasterBucket &properties); + PrerenderedTexture(const StyleBucketRaster &properties); ~PrerenderedTexture(); void bindTexture(); @@ -24,7 +23,7 @@ public: void blur(Painter& painter, uint16_t passes); public: - const RasterBucket properties; + const StyleBucketRaster &properties; private: GLint previous_fbo = 0; diff --git a/include/mbgl/renderer/raster_bucket.hpp b/include/mbgl/renderer/raster_bucket.hpp index c111193126..631fb3471b 100644 --- a/include/mbgl/renderer/raster_bucket.hpp +++ b/include/mbgl/renderer/raster_bucket.hpp @@ -3,6 +3,10 @@ #include <mbgl/renderer/bucket.hpp> #include <mbgl/util/raster.hpp> +#include <mbgl/renderer/prerendered_texture.hpp> +#include <mbgl/style/style_bucket.hpp> + + namespace mbgl { @@ -12,12 +16,15 @@ class VertexArrayObject; class RasterBucket : public Bucket { public: - RasterBucket(const std::shared_ptr<Texturepool> &texturepool); - + RasterBucket(const std::shared_ptr<Texturepool> &texturepool, const StyleBucketRaster& properties); + virtual void render(Painter& painter, std::shared_ptr<StyleLayer> layer_desc, const Tile::ID& id); virtual bool hasData() const; bool setImage(const std::string &data); + + const StyleBucketRaster &properties; + PrerenderedTexture texture; void drawRaster(RasterShader& shader, VertexBuffer &vertices, VertexArrayObject &array); |