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authorKonstantin Käfer <mail@kkaefer.com>2014-08-27 12:08:21 +0200
committerKonstantin Käfer <mail@kkaefer.com>2014-08-27 12:08:21 +0200
commitc3cb4582250fc9f6bc125cfa11729a502b7d7a04 (patch)
tree5e14e4559629a58c14d160fdf8dd57e454016e36 /include/mbgl/renderer
parent67629d7f869e603517bd7c97c2fb8ff21dd57bc6 (diff)
downloadqtlocation-mapboxgl-c3cb4582250fc9f6bc125cfa11729a502b7d7a04.tar.gz
make ElementGroup and VertexArrayObject movable to avoid using unique_ptrs
Diffstat (limited to 'include/mbgl/renderer')
-rw-r--r--include/mbgl/renderer/fill_bucket.hpp4
-rw-r--r--include/mbgl/renderer/line_bucket.hpp4
-rw-r--r--include/mbgl/renderer/symbol_bucket.hpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/include/mbgl/renderer/fill_bucket.hpp b/include/mbgl/renderer/fill_bucket.hpp
index 0cd756318c..15868e4092 100644
--- a/include/mbgl/renderer/fill_bucket.hpp
+++ b/include/mbgl/renderer/fill_bucket.hpp
@@ -34,8 +34,8 @@ class FillBucket : public Bucket {
static void *realloc(void *data, void *ptr, unsigned int size);
static void free(void *userData, void *ptr);
- typedef std::unique_ptr<ElementGroup<2>> triangle_group_type;
- typedef std::unique_ptr<ElementGroup<1>> line_group_type;
+ typedef ElementGroup<2> triangle_group_type;
+ typedef ElementGroup<1> line_group_type;
public:
FillBucket(FillVertexBuffer& vertexBuffer,
diff --git a/include/mbgl/renderer/line_bucket.hpp b/include/mbgl/renderer/line_bucket.hpp
index 55fe8c4862..c7e375a0a1 100644
--- a/include/mbgl/renderer/line_bucket.hpp
+++ b/include/mbgl/renderer/line_bucket.hpp
@@ -20,8 +20,8 @@ class LinejoinShader;
struct pbf;
class LineBucket : public Bucket {
- typedef std::unique_ptr<ElementGroup<1>> triangle_group_type;
- typedef std::unique_ptr<ElementGroup<1>> point_group_type;
+ typedef ElementGroup<1> triangle_group_type;
+ typedef ElementGroup<1> point_group_type;
public:
LineBucket(LineVertexBuffer& vertexBuffer,
diff --git a/include/mbgl/renderer/symbol_bucket.hpp b/include/mbgl/renderer/symbol_bucket.hpp
index fccb2924da..fb1678fc8b 100644
--- a/include/mbgl/renderer/symbol_bucket.hpp
+++ b/include/mbgl/renderer/symbol_bucket.hpp
@@ -50,8 +50,8 @@ typedef std::vector<Symbol> Symbols;
class SymbolBucket : public Bucket {
- typedef std::unique_ptr<ElementGroup<1>> TextElementGroup;
- typedef std::unique_ptr<ElementGroup<1>> IconElementGroup;
+ typedef ElementGroup<1> TextElementGroup;
+ typedef ElementGroup<1> IconElementGroup;
public:
SymbolBucket(const StyleBucketSymbol &properties, Collision &collision);