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authorKonstantin Käfer <mail@kkaefer.com>2014-08-27 12:08:21 +0200
committerKonstantin Käfer <mail@kkaefer.com>2014-08-27 12:08:21 +0200
commitc3cb4582250fc9f6bc125cfa11729a502b7d7a04 (patch)
tree5e14e4559629a58c14d160fdf8dd57e454016e36 /include/mbgl/renderer/symbol_bucket.hpp
parent67629d7f869e603517bd7c97c2fb8ff21dd57bc6 (diff)
downloadqtlocation-mapboxgl-c3cb4582250fc9f6bc125cfa11729a502b7d7a04.tar.gz
make ElementGroup and VertexArrayObject movable to avoid using unique_ptrs
Diffstat (limited to 'include/mbgl/renderer/symbol_bucket.hpp')
-rw-r--r--include/mbgl/renderer/symbol_bucket.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/mbgl/renderer/symbol_bucket.hpp b/include/mbgl/renderer/symbol_bucket.hpp
index fccb2924da..fb1678fc8b 100644
--- a/include/mbgl/renderer/symbol_bucket.hpp
+++ b/include/mbgl/renderer/symbol_bucket.hpp
@@ -50,8 +50,8 @@ typedef std::vector<Symbol> Symbols;
class SymbolBucket : public Bucket {
- typedef std::unique_ptr<ElementGroup<1>> TextElementGroup;
- typedef std::unique_ptr<ElementGroup<1>> IconElementGroup;
+ typedef ElementGroup<1> TextElementGroup;
+ typedef ElementGroup<1> IconElementGroup;
public:
SymbolBucket(const StyleBucketSymbol &properties, Collision &collision);