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author | Ivo van Dongen <info@ivovandongen.nl> | 2017-07-05 20:08:51 +0300 |
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committer | Ivo van Dongen <ivovandongen@users.noreply.github.com> | 2017-07-18 10:45:12 +0200 |
commit | 46c43510d7ac5fe078010d5f0f5d39c4d5df3305 (patch) | |
tree | 5dc78959e174dc0e83198a4d92e86f65f33bb168 /include/mbgl/renderer/backend_scope.hpp | |
parent | ee205ca9ca3f808fa2cc16295ebde0a7c3867381 (diff) | |
download | qtlocation-mapboxgl-46c43510d7ac5fe078010d5f0f5d39c4d5df3305.tar.gz |
[core] rename backend to renderer backend
Diffstat (limited to 'include/mbgl/renderer/backend_scope.hpp')
-rw-r--r-- | include/mbgl/renderer/backend_scope.hpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/include/mbgl/renderer/backend_scope.hpp b/include/mbgl/renderer/backend_scope.hpp new file mode 100644 index 0000000000..f8a258f3df --- /dev/null +++ b/include/mbgl/renderer/backend_scope.hpp @@ -0,0 +1,31 @@ +#pragma once + +namespace mbgl { + +class RendererBackend; + +class BackendScope { +public: + // There are two types of scopes: Creating an "Implicit" scope tells Mapbox GL that the + // supporting windowing system has already activated the GL Backend and that no further actions + // are required. Creating an "Explicit" scope actually enables the GL Backend, and disables it + // when the BackendScope is destroyed. + enum class ScopeType : bool { + Implicit, + Explicit, + }; + + BackendScope(RendererBackend&, ScopeType = ScopeType::Explicit); + ~BackendScope(); + + // Returns true when there is currently a BackendScope active in this thread. + static bool exists(); + +private: + BackendScope* priorScope; + BackendScope* nextScope; + RendererBackend& backend; + const ScopeType scopeType; +}; + +} // namespace mbgl |