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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-05-23 19:15:10 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-05-24 19:58:24 +0300
commit1769e6fcb42d41e042c488bf2023fed360b87357 (patch)
tree4febd99199574ecc2a84bcc2012ae7c80e445c53 /include/mbgl/platform
parent876bf0687a6e2b6b5dd491b65dad587c688aa56d (diff)
downloadqtlocation-mapboxgl-1769e6fcb42d41e042c488bf2023fed360b87357.tar.gz
[core] Move GLFW stencil clip debug to core
This makes the stencil clip debug available to all platforms. Fixes #4669.
Diffstat (limited to 'include/mbgl/platform')
-rw-r--r--include/mbgl/platform/default/glfw_view.hpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/mbgl/platform/default/glfw_view.hpp b/include/mbgl/platform/default/glfw_view.hpp
index 3b74618e3e..80cf028f79 100644
--- a/include/mbgl/platform/default/glfw_view.hpp
+++ b/include/mbgl/platform/default/glfw_view.hpp
@@ -49,9 +49,6 @@ private:
makeSpriteImage(int width, int height, float pixelRatio);
void nextOrientation();
- void toggleClipMasks();
-
- void renderClipMasks();
void addRandomPointAnnotations(int count);
void addRandomShapeAnnotations(int count);
@@ -81,8 +78,6 @@ private:
int fbHeight;
float pixelRatio;
- bool showClipMasks = false;
-
double lastX = 0, lastY = 0;
double lastClick = -1;