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author | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-07-21 12:45:47 +0300 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2016-08-05 11:42:22 +0200 |
commit | 3ae506ee1301bcc3f9961a9282f710b8b7fa8039 (patch) | |
tree | 225b86322734f372a8d24c1c24ffa187aff4febd /include/mbgl/platform | |
parent | 57bed88b03e87344712800f8fbe796f81a00fc16 (diff) | |
download | qtlocation-mapboxgl-3ae506ee1301bcc3f9961a9282f710b8b7fa8039.tar.gz |
[core] Use NDEBUG instead of DEBUG
CMake defines 'NDEBUG' by default for release build, so we can check if
that's not defined instead of using 'DEBUG' for debug build.
Diffstat (limited to 'include/mbgl/platform')
-rw-r--r-- | include/mbgl/platform/event.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mbgl/platform/event.hpp b/include/mbgl/platform/event.hpp index ee1ce6fa4e..7ad3d914e8 100644 --- a/include/mbgl/platform/event.hpp +++ b/include/mbgl/platform/event.hpp @@ -40,7 +40,7 @@ struct EventPermutation { }; constexpr EventSeverity disabledEventSeverities[] = { -#if DEBUG +#ifdef NDEBUG EventSeverity(-1) // Avoid zero size array #else EventSeverity::Debug |