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authorKonstantin Käfer <mail@kkaefer.com>2016-10-10 17:16:37 +0200
committerKonstantin Käfer <mail@kkaefer.com>2016-10-25 13:52:36 -0700
commita4d259c33f9bb890bba97fd89552720e3e0ec09b (patch)
tree342ecc27a6993c48f3a2e1d739fce890350bc44d /include/mbgl/platform
parent5cc390d694fc7510d445310d8eb9e32429a5e67b (diff)
downloadqtlocation-mapboxgl-a4d259c33f9bb890bba97fd89552720e3e0ec09b.tar.gz
[core] move gl::Context to Backend and refactor View
Diffstat (limited to 'include/mbgl/platform')
-rw-r--r--include/mbgl/platform/default/glfw_view.hpp12
-rw-r--r--include/mbgl/platform/default/headless_view.hpp41
-rw-r--r--include/mbgl/platform/default/offscreen_view.hpp33
3 files changed, 41 insertions, 45 deletions
diff --git a/include/mbgl/platform/default/glfw_view.hpp b/include/mbgl/platform/default/glfw_view.hpp
index a115d03d7f..e832cd70d1 100644
--- a/include/mbgl/platform/default/glfw_view.hpp
+++ b/include/mbgl/platform/default/glfw_view.hpp
@@ -19,6 +19,8 @@ public:
float getPixelRatio() const;
+ void setMap(mbgl::Map*);
+
// Callback called when the user presses the key mapped to style change.
// The expected action is to set a new style, different to the current one.
void setChangeStyleCallback(std::function<void()> callback);
@@ -29,18 +31,18 @@ public:
void run();
-private:
// mbgl::View implementation
- void initialize(mbgl::Map*) override;
+ void updateViewBinding();
void bind() override;
- std::array<uint16_t, 2> getSize() const override;
- std::array<uint16_t, 2> getFramebufferSize() const override;
+ std::array<uint16_t, 2> getSize() const;
+ std::array<uint16_t, 2> getFramebufferSize() const;
// mbgl::Backend implementation
void activate() override;
void deactivate() override;
void invalidate() override;
+private:
// Window callbacks
static void onKey(GLFWwindow *window, int key, int scancode, int action, int mods);
static void onScroll(GLFWwindow *window, double xoffset, double yoffset);
@@ -76,6 +78,8 @@ private:
std::function<void(mbgl::MapChange)> mapChangeCallback;
private:
+ mbgl::Map* map = nullptr;
+
bool fullscreen = false;
const bool benchmark = false;
bool tracking = false;
diff --git a/include/mbgl/platform/default/headless_view.hpp b/include/mbgl/platform/default/headless_view.hpp
deleted file mode 100644
index 27af4fc9d9..0000000000
--- a/include/mbgl/platform/default/headless_view.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-#pragma once
-
-#include <mbgl/map/view.hpp>
-#include <mbgl/gl/types.hpp>
-
-namespace mbgl {
-
-class HeadlessView : public View {
-public:
- HeadlessView(float pixelRatio = 1, uint16_t width = 256, uint16_t height = 256);
- ~HeadlessView() override;
-
- void bind() override;
-
- std::array<uint16_t, 2> getSize() const override;
- std::array<uint16_t, 2> getFramebufferSize() const override;
-
-
- PremultipliedImage readStillImage(std::array<uint16_t, 2> size = {{ 0, 0 }}) override;
-
- float getPixelRatio() const;
-
- void resize(uint16_t width, uint16_t height);
-
-private:
- void clearBuffers();
- void resizeFramebuffer();
- void bindFramebuffer();
-
-private:
- const float pixelRatio;
- std::array<uint16_t, 2> dimensions;
-
- bool needsResize = false;
-
- gl::FramebufferID fbo = 0;
- gl::RenderbufferID fboDepthStencil = 0;
- gl::RenderbufferID fboColor = 0;
-};
-
-} // namespace mbgl
diff --git a/include/mbgl/platform/default/offscreen_view.hpp b/include/mbgl/platform/default/offscreen_view.hpp
new file mode 100644
index 0000000000..034aa3aaf3
--- /dev/null
+++ b/include/mbgl/platform/default/offscreen_view.hpp
@@ -0,0 +1,33 @@
+#pragma once
+
+#include <mbgl/map/view.hpp>
+#include <mbgl/gl/framebuffer.hpp>
+#include <mbgl/gl/renderbuffer.hpp>
+#include <mbgl/util/optional.hpp>
+#include <mbgl/util/image.hpp>
+
+namespace mbgl {
+
+namespace gl {
+class Context;
+} // namespace gl
+
+class OffscreenView : public View {
+public:
+ OffscreenView(gl::Context&, std::array<uint16_t, 2> size = {{ 256, 256 }});
+
+ void bind() override;
+
+ PremultipliedImage readStillImage();
+
+ std::array<uint16_t, 2> getSize() const;
+
+private:
+ gl::Context& context;
+ std::array<uint16_t, 2> size;
+ optional<gl::Framebuffer> framebuffer;
+ optional<gl::Renderbuffer<gl::RenderbufferType::RGBA>> color;
+ optional<gl::Renderbuffer<gl::RenderbufferType::DepthStencil>> depthStencil;
+};
+
+} // namespace mbgl