summaryrefslogtreecommitdiff
path: root/include/mbgl/osx/MGLMapView.h
diff options
context:
space:
mode:
authorMinh Nguyễn <mxn@1ec5.org>2015-12-02 16:05:41 -0800
committerMinh Nguyễn <mxn@1ec5.org>2015-12-13 17:26:53 -0800
commitea57be5598826a14991e2ac17a826186c2d9ce0b (patch)
tree627befa3bfd79915eeac17d75153a4fa2de49ac4 /include/mbgl/osx/MGLMapView.h
parent73324ae2f886ac32fc673c996b00faf0383d93c0 (diff)
downloadqtlocation-mapboxgl-ea57be5598826a14991e2ac17a826186c2d9ce0b.tar.gz
[osx] Documentation comments for public classes
Added documentation comments for all the public headers that aren’t being shared with iOS. Removed an animated: parameter from -selectAnnotation: and -deselectAnnotation:: because callout popovers may extend beyond the entire window, there is no need to scroll the map to make the entire callout visible. Added missing geometric conversion methods. Renamed -mapView:regionWillChangeAnimated: et al. to say “camera” instead of “region”. “Region” leaves ambiguity about whether properties like rotation and pitch trigger this method. “Camera” associates these methods with the camera property, which seems apt.
Diffstat (limited to 'include/mbgl/osx/MGLMapView.h')
-rw-r--r--include/mbgl/osx/MGLMapView.h407
1 files changed, 400 insertions, 7 deletions
diff --git a/include/mbgl/osx/MGLMapView.h b/include/mbgl/osx/MGLMapView.h
index a604a7951c..bf7e4ee039 100644
--- a/include/mbgl/osx/MGLMapView.h
+++ b/include/mbgl/osx/MGLMapView.h
@@ -5,10 +5,20 @@
NS_ASSUME_NONNULL_BEGIN
+/** Options for enabling debugging features in an MGLMapView instance. */
typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) {
+ /** Edges of tile boundaries are shown as thick, red lines to help diagnose
+ tile clipping issues. */
MGLMapDebugTileBoundariesMask = 1 << 1,
+
+ /** Each tile shows its tile coordinate (x/y/z) in the upper-left corner. */
MGLMapDebugTileInfoMask = 1 << 2,
+
+ /** Each tile shows a timestamp indicating when it was loaded. */
MGLMapDebugTimestampsMask = 1 << 3,
+
+ /** Edges of glyphs and symbols are shown as faint, green lines to help
+ diagnose collision and label placement issues. */
MGLMapDebugCollisionBoxesMask = 1 << 4,
};
@@ -18,78 +28,461 @@ typedef NS_OPTIONS(NSUInteger, MGLMapDebugMaskOptions) {
@protocol MGLMapViewDelegate;
@protocol MGLOverlay;
+/** An interactive, customizable map view with an interface similar to the one
+ provided by Apple’s MapKit.
+
+ Using MGLMapView, you can embed the map inside a view, allow users to
+ manipulate it with standard gestures, animate the map between different
+ viewpoints, and present information in the form of annotations and overlays.
+
+ The map view loads scalable vector tiles that conform to the
+ [Mapbox Vector Tile Specification](https://github.com/mapbox/vector-tile-spec).
+ It styles them with a style that conforms to the
+ [Mapbox GL style specification](https://www.mapbox.com/mapbox-gl-style-spec/).
+ Such styles can be designed in [Mapbox Studio](https://www.mapbox.com/studio/)
+ and hosted on mapbox.com.
+
+ A collection of Mapbox-hosted styles is available through the MGLStyle
+ class. These basic styles use
+ [Mapbox Streets](https://www.mapbox.com/developers/vector-tiles/mapbox-streets)
+ or [Mapbox Satellite](https://www.mapbox.com/satellite/) data sources, but
+ you can specify a custom style that makes use of your own data.
+
+ Mapbox-hosted vector tiles and styles require an API access token, which you
+ can obtain from the
+ [Mapbox account page](https://www.mapbox.com/studio/account/tokens/). Access
+ tokens associate requests to Mapbox’s vector tile and style APIs with your
+ Mapbox account. They also deter other developers from using your styles
+ without your permission.
+
+ @note You are responsible for getting permission to use the map data and for
+ ensuring that your use adheres to the relevant terms of use. */
IB_DESIGNABLE
@interface MGLMapView : NSView
+#pragma mark Creating instances
+/** @name Creating Instances */
+
+/** Initializes and returns a newly allocated map view with the specified frame
+ and the default style.
+
+ @param frame The frame for the view, measured in points.
+ @return An initialized map view. */
+- (instancetype)initWithFrame:(CGRect)frame;
+
+/** Initializes and returns a newly allocated map view with the specified frame
+ and style URL.
+
+ @param frame The frame for the view, measured in points.
+ @param styleURL URL of the map style to display. The URL may be a full HTTP
+ or HTTPS URL, a Mapbox URL indicating the style’s map ID
+ (`mapbox://styles/<user>/<style>`), or a path to a local file relative
+ to the application’s resource path. Specify `nil` for the default style.
+ @return An initialized map view. */
- (instancetype)initWithFrame:(CGRect)frame styleURL:(nullable NSURL *)styleURL;
+#pragma mark Accessing the delegate
+/** @name Accessing the Delegate */
+
+/** The receiver’s delegate.
+
+ A map view sends messages to its delegate to notify it of changes to its
+ contents or the viewpoint. The delegate also provides information about
+ annotations displayed on the map, such as the styles to apply to individual
+ annotations. */
@property (nonatomic, weak, nullable) IBOutlet id <MGLMapViewDelegate> delegate;
+#pragma mark Configuring the map’s appearance
+/** @name Configuring the Map’s Appearance */
+
+
+/** URL of the style currently displayed in the receiver.
+
+ The URL may be a full HTTP or HTTPS URL, a Mapbox URL indicating the style’s
+ map ID (`mapbox://styles/<user>/<style>`), or a path to a local file
+ relative to the application’s resource path.
+
+ If you set this property to `nil`, the receiver will use the default style
+ and this property will automatically be set to that style’s URL. */
@property (nonatomic, null_resettable) NSURL *styleURL;
+/** Reloads the style.
+
+ You do not normally need to call this method. The map view automatically
+ responds to changes in network connectivity by reloading the style. You may
+ need to call this method if you change the access token after a style has
+ loaded but before loading a style associated with a different Mapbox
+ account. */
- (IBAction)reloadStyle:(id)sender;
+/** A control for zooming in and out, positioned in the lower-right corner. */
@property (nonatomic, readonly) NSSegmentedControl *zoomControls;
+
+/** A control indicating the map’s direction and allowing the user to manipulate
+ the direction, positioned above the zoom controls in the lower-right corner.
+ */
@property (nonatomic, readonly) NSSlider *compass;
+
+/** The Mapbox logo, positioned in the lower-left corner.
+
+ @note The Mapbox terms of service, which governs the use of Mapbox-hosted
+ vector tiles and styles,
+ [requires](https://www.mapbox.com/help/mapbox-logo/) most Mapbox
+ customers to display the Mapbox logo. If this applies to you, do not
+ hide this view or change its contents. */
@property (nonatomic, readonly) NSImageView *logoView;
+
+/** A view showing legally required copyright notices, positioned along the
+ bottom of the map view, to the left of the Mapbox logo.
+
+ @note The Mapbox terms of service, which governs the use of Mapbox-hosted
+ vector tiles and styles,
+ [requires](https://www.mapbox.com/help/attribution/) these copyright
+ notices to accompany any map that features Mapbox-designed styles,
+ OpenStreetMap data, or other Mapbox data such as satellite or terrain
+ data. If that applies to this map view, do not hide this view or remove
+ any notices from it. */
@property (nonatomic, readonly) NSView *attributionView;
+#pragma mark Manipulating the viewpoint
+/** @name Manipulating the Viewpoint */
+
+/** The geographic coordinate at the center of the map view.
+
+ Changing the value of this property centers the map on the new coordinate
+ without changing the current zoom level.
+
+ Changing the value of this property updates the map view immediately. If you
+ want to animate the change, use the -setCenterCoordinate:animated: method
+ instead. */
@property (nonatomic) CLLocationCoordinate2D centerCoordinate;
+/** Changes the center coordinate of the map and optionally animates the change.
+
+ Changing the center coordinate centers the map on the new coordinate without
+ changing the current zoom level.
+
+ @param coordinate The new center coordinate for the map.
+ @param animated Specify `YES` if you want the map view to scroll to the new
+ location or `NO` if you want the map to display the new location
+ immediately. */
- (void)setCenterCoordinate:(CLLocationCoordinate2D)coordinate animated:(BOOL)animated;
-/**
- The zoom level of the receiver.
+/** The zoom level of the receiver.
In addition to affecting the visual size and detail of features on the map,
the zoom level affects the size of the vector tiles that are loaded. At zoom
level 0, each tile covers the entire world map; at zoom level 1, it covers ¼
of the world; at zoom level 2, <sup>1</sup>⁄<sub>16</sub> of the world, and
so on.
+
+ Changing the value of this property updates the map view immediately. If you
+ want to animate the change, use the -setZoomLevel:animated: method instead.
*/
@property (nonatomic) double zoomLevel;
+
+/** The minimum zoom level that can be displayed by the receiver using the
+ current style. */
@property (nonatomic, readonly) double maximumZoomLevel;
+
+/** The maximum zoom level that can be displayed by the receiver using the
+ current style. */
@property (nonatomic, readonly) double minimumZoomLevel;
+/** Changes the zoom level of the map and optionally animates the change.
+
+ Changing the zoom level scales the map without changing the current center
+ coordinate.
+
+ @param zoomLevel The new zoom level for the map.
+ @param animated Specify `YES` if you want the map view to animate the change
+ to the new zoom level or `NO` if you want the map to display the new
+ zoom level immediately. */
- (void)setZoomLevel:(double)zoomLevel animated:(BOOL)animated;
+/** The heading of the map, measured in degrees clockwise from true north.
+
+ The value `0` means that the top edge of the map view corresponds to true
+ north. The value `90` means the top of the map is pointing due east. The
+ value `180` means the top of the map points due south, and so on.
+
+ Changing the value of this property updates the map view immediately. If you
+ want to animate the change, use the -setDirection:animated: method instead.
+ */
@property (nonatomic) CLLocationDirection direction;
+/** Changes the heading of the map and optionally animates the change.
+
+ @param direction The heading of the map, measured in degrees clockwise from
+ true north.
+ @param animated Specify `YES` if you want the map view to animate the change
+ to the new heading or `NO` if you want the map to display the new
+ heading immediately.
+
+ Changing the heading rotates the map without changing the current center
+ coordinate or zoom level. */
- (void)setDirection:(CLLocationDirection)direction animated:(BOOL)animated;
+/** The geographic coordinate bounds visible in the receiver’s viewport.
+
+ Changing the value of this property updates the receiver immediately. If you
+ want to animate the change, use the -setVisibleCoordinateBounds:animated:
+ method instead. */
@property (nonatomic) MGLCoordinateBounds visibleCoordinateBounds;
-@property (nonatomic, getter=isScrollEnabled) BOOL scrollEnabled;
+/** Changes the receiver’s viewport to fit the given coordinate bounds,
+ optionally animating the change.
+
+ @param bounds The bounds that the viewport will show in its entirety.
+ @param animated Specify `YES` to animate the change by smoothly scrolling
+ and zooming or `NO` to immediately display the given bounds. */
+- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds animated:(BOOL)animated;
+
+#pragma mark Configuring gesture recognition
+/** @name Configuring How the User Interacts with the Map */
+
+/** A Boolean value that determines whether the user may zoom the map in and
+ out, changing the zoom level.
+
+ When this property is set to `YES`, the default, the user may zoom the map
+ in and out by pinching two fingers, by using a scroll wheel on a
+ traditional mouse, or by dragging the mouse cursor up and down while holding
+ down the Shift key. When the receiver has focus, the user may also zoom by
+ pressing the up and down arrow keys while holding down the Option key.
+
+ This property controls only user interactions with the map. If you set the
+ value of this property to `NO`, you may still change the map zoom
+ programmatically. */
@property (nonatomic, getter=isZoomEnabled) BOOL zoomEnabled;
+
+/** A Boolean value that determines whether the user may scroll around the map,
+ changing the center coordinate.
+
+ When this property is set to `YES`, the default, the user may scroll the map
+ by swiping with two fingers or dragging the mouse cursor. When the receiver
+ has focus, the user may also scroll around the map by pressing the arrow
+ keys.
+
+ This property controls only user interactions with the map. If you set the
+ value of this property to `NO`, you may still change the map location
+ programmatically. */
+@property (nonatomic, getter=isScrollEnabled) BOOL scrollEnabled;
+
+/** A Boolean value that determines whether the user may rotate the map,
+ changing the direction.
+
+ When this property is set to `YES`, the default, the user may rotate the map
+ by moving two fingers in a circular motion or by dragging the mouse cursor
+ left and right while holding down the Option key. When the receiver has
+ focus, the user may also zoom by pressing the left and right arrow keys
+ while holding down the Option key.
+
+ This property controls only user interactions with the map. If you set the
+ value of this property to `NO`, you may still rotate the map
+ programmatically. */
@property (nonatomic, getter=isRotateEnabled) BOOL rotateEnabled;
+
+/** A Boolean value that determines whether the user may tilt of the map,
+ changing the pitch.
+
+ When this property is set to `YES`, the default, the user may rotate the map
+ by dragging the mouse cursor up and down while holding down the Option key.
+
+ This property controls only user interactions with the map. If you set the
+ value of this property to `NO`, you may still change the pitch of the map
+ programmatically. */
@property (nonatomic, getter=isPitchEnabled) BOOL pitchEnabled;
+#pragma mark Annotating the map
+/** @name Annotating the Map */
+
+/** The complete list of annotations associated with the receiver. (read-only)
+
+ The objects in this array must adopt the MGLAnnotation protocol. If no
+ annotations are associated with the map view, the value of this property is
+ `nil`. */
@property (nonatomic, readonly, nullable) NS_ARRAY_OF(id <MGLAnnotation>) *annotations;
+/** Adds an annotation to the map view.
+
+ @param annotation The annotation object to add to the receiver. This object
+ must conform to the MGLAnnotation protocol. The map view retains the
+ annotation object. */
- (void)addAnnotation:(id <MGLAnnotation>)annotation;
+
+/** Adds an array of annotations to the map view.
+
+ @param annotations An array of annotation objects. Each object in the array
+ must conform to the MGLAnnotation protocol. The map view retains each
+ individual annotation object. */
- (void)addAnnotations:(NS_ARRAY_OF(id <MGLAnnotation>) *)annotations;
+
+/** Removes an annotation from the map view, deselecting it if it is selected.
+
+ Removing an annotation object dissociates it from the map view entirely,
+ preventing it from being displayed on the map. Thus you would typically call
+ this method only when you want to hide or delete a given annotation.
+
+ @param annotation The annotation object to remove. This object must conform
+ to the MGLAnnotation protocol. */
- (void)removeAnnotation:(id <MGLAnnotation>)annotation;
+
+/** Removes an array of annotations from the map view, deselecting any selected
+ annotations in the array.
+
+ Removing annotation objects dissociates them from the map view entirely,
+ preventing them from being displayed on the map. Thus you would typically
+ call this method only when you want to hide or delete the given annotations.
+
+ @param annotations The array of annotation objects to remove. Objects in the
+ array must conform to the MGLAnnotation protocol. */
- (void)removeAnnotations:(NS_ARRAY_OF(id <MGLAnnotation>) *)annotations;
+/** Returns a reusable annotation image object associated with its identifier.
+
+ For performance reasons, you should generally reuse MGLAnnotationImage
+ objects for identical-looking annotations in your map views. Dequeueing
+ saves time and memory during performance-critical operations such as
+ scrolling.
+
+ @param identifier A string identifying the annotation image to be reused.
+ This string is the same one you specify when initially returning the
+ annotation image object using the -mapView:imageForAnnotation: method.
+ @return An annotation image object with the given identifier, or `nil` if no
+ such object exists in the reuse queue. */
- (nullable MGLAnnotationImage *)dequeueReusableAnnotationImageWithIdentifier:(NSString *)identifier;
+#pragma mark Managing annotation selections
+/** @name Managing Annotation Selections */
+
+/** The currently selected annotations.
+
+ Assigning a new array to this property selects only the first annotation in
+ the array. */
@property (nonatomic, copy) NS_ARRAY_OF(id <MGLAnnotation>) *selectedAnnotations;
-- (void)selectAnnotation:(id <MGLAnnotation>)annotation animated:(BOOL)animated;
-- (void)deselectAnnotation:(id <MGLAnnotation>)annotation animated:(BOOL)animated;
+/** Selects an annotation and displays a callout popover for it.
+
+ If the given annotation is not visible within the current viewport, this
+ method has no effect.
+
+ @param annotation The annotation object to select. */
+- (void)selectAnnotation:(id <MGLAnnotation>)annotation;
+/** Deselects an annotation and hides its callout popover.
+
+ @param annotation The annotation object to deselect. */
+- (void)deselectAnnotation:(id <MGLAnnotation>)annotation;
+
+#pragma mark Finding annotations
+/** @name Finding Annotations */
+
+/** Returns a point annotation located at the given point.
+
+ @param point A point in the view’s coordinate system.
+ @return A point annotation whose annotation image coincides with the point.
+ If multiple point annotations coincide with the point, the return value
+ is the annotation that would be selected if the user clicks at this
+ point.
+ */
- (id <MGLAnnotation>)annotationAtPoint:(NSPoint)point;
+#pragma mark Overlaying the map
+/** @name Overlaying the Map */
+
+/** Adds a single overlay to the map.
+
+ To remove an overlay from a map, use the -removeOverlay: method.
+
+ @param overlay The overlay object to add. This object must conform to the
+ MGLOverlay protocol. */
- (void)addOverlay:(id <MGLOverlay>)overlay;
+
+/** Adds an array of overlays to the map.
+
+ To remove multiple overlays from a map, use the -removeOverlays: method.
+
+ @param overlays An array of objects, each of which must conform to the
+ MGLOverlay protocol. */
- (void)addOverlays:(NS_ARRAY_OF(id <MGLOverlay>) *)overlays;
+
+/** Removes a single overlay from the map.
+
+ If the specified overlay is not currently associated with the map view, this
+ method does nothing.
+
+ @param overlay The overlay object to remove. */
- (void)removeOverlay:(id <MGLOverlay>)overlay;
+
+/** Removes an array of overlays from the map.
+
+ If a given overlay object is not associated with the map view, it is
+ ignored.
+
+ @param overlays An array of objects, each of which conforms to the
+ MGLOverlay protocol. */
- (void)removeOverlays:(NS_ARRAY_OF(id <MGLOverlay>) *)overlays;
-- (CLLocationCoordinate2D)convertPoint:(NSPoint)point toCoordinateFromView:(nullable NSView *)view;
+#pragma mark Converting geographic coordinates
+/** @name Converting Geographic Coordinates */
+
+/** Converts a geographic coordinate to a point in the given view’s coordinate
+ system.
+
+ @param coordinate The geographic coordinate to convert.
+ @param view The view in whose coordinate system the returned point should be
+ expressed. If this parameter is `nil`, the returned point is expressed
+ in the window’s coordinate system. If `view` is not `nil`, it must
+ belong to the same window as the map view.
+ @return The point (in the appropriate view or window coordinate system)
+ corresponding to the given geographic coordinate. */
- (NSPoint)convertCoordinate:(CLLocationCoordinate2D)coordinate toPointToView:(nullable NSView *)view;
-- (MGLCoordinateBounds)convertRectToCoordinateBounds:(NSRect)rect;
+
+/** Converts a point in the given view’s coordinate system to a geographic
+ coordinate.
+
+ @param point The point to convert.
+ @param view The view in whose coordinate system the point is expressed.
+ @return The geographic coordinate at the given point. */
+- (CLLocationCoordinate2D)convertPoint:(NSPoint)point toCoordinateFromView:(nullable NSView *)view;
+
+/** Converts a geographic bounding box to a rectangle in the given view’s
+ coordinate system.
+
+ @param bounds The geographic bounding box to convert.
+ @param view The view in whose coordinate system the returned rectangle
+ should be expressed. If this parameter is `nil`, the returned rectangle
+ is expressed in the window’s coordinate system. If `view` is not `nil`,
+ it must belong to the same window as the map view. */
+- (NSRect)convertCoordinateBounds:(MGLCoordinateBounds)bounds toRectToView:(nullable NSView *)view;
+
+/** Converts a rectangle in the given view’s coordinate system to a geographic
+ bounding box.
+
+ @param rect The rectangle to convert.
+ @param view The view in whose coordinate system the rectangle is expressed.
+ @return The geographic bounding box coextensive with the given rectangle. */
+- (MGLCoordinateBounds)convertRect:(NSRect)rect toCoordinateBoundsFromView:(nullable NSView *)view;
+
+/** Returns the distance spanned by one point in the map view’s coordinate
+ system at the given latitude and current zoom level.
+
+ The distance between points decreases as the latitude approaches the poles.
+ This relationship parallels the relationship between longitudinal
+ coordinates at different latitudes.
+
+ @param latitude The latitude of the geographic coordinate represented by the
+ point.
+ @return The distance in meters spanned by a single point. */
- (CLLocationDistance)metersPerPointAtLatitude:(CLLocationDegrees)latitude;
+#pragma mark Debugging the map
+/** @name Debugging the Map */
+
+/** The options that determine which debugging aids are shown on the map.
+
+ These options are all disabled by default and should remain disabled in
+ released software. */
@property (nonatomic) MGLMapDebugMaskOptions debugMask;
@end